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use crate::runtime::blocking::BlockingPool;
use crate::runtime::scheduler::CurrentThread;
use crate::runtime::{context, EnterGuard, Handle};
use crate::task::JoinHandle;
use std::future::Future;
use std::time::Duration;
cfg_rt_multi_thread! {
use crate::runtime::Builder;
use crate::runtime::scheduler::MultiThread;
cfg_unstable! {
use crate::runtime::scheduler::MultiThreadAlt;
}
}
/// The Tokio runtime.
///
/// The runtime provides an I/O driver, task scheduler, [timer], and
/// blocking pool, necessary for running asynchronous tasks.
///
/// Instances of `Runtime` can be created using [`new`], or [`Builder`].
/// However, most users will use the [`#[tokio::main]`][main] annotation on
/// their entry point instead.
///
/// See [module level][mod] documentation for more details.
///
/// # Shutdown
///
/// Shutting down the runtime is done by dropping the value, or calling
/// [`shutdown_background`] or [`shutdown_timeout`].
///
/// Tasks spawned through [`Runtime::spawn`] keep running until they yield.
/// Then they are dropped. They are not *guaranteed* to run to completion, but
/// *might* do so if they do not yield until completion.
///
/// Blocking functions spawned through [`Runtime::spawn_blocking`] keep running
/// until they return.
///
/// The thread initiating the shutdown blocks until all spawned work has been
/// stopped. This can take an indefinite amount of time. The `Drop`
/// implementation waits forever for this.
///
/// The [`shutdown_background`] and [`shutdown_timeout`] methods can be used if
/// waiting forever is undesired. When the timeout is reached, spawned work that
/// did not stop in time and threads running it are leaked. The work continues
/// to run until one of the stopping conditions is fulfilled, but the thread
/// initiating the shutdown is unblocked.
///
/// Once the runtime has been dropped, any outstanding I/O resources bound to
/// it will no longer function. Calling any method on them will result in an
/// error.
///
/// # Sharing
///
/// There are several ways to establish shared access to a Tokio runtime:
///
/// * Using an <code>[Arc]\<Runtime></code>.
/// * Using a [`Handle`].
/// * Entering the runtime context.
///
/// Using an <code>[Arc]\<Runtime></code> or [`Handle`] allows you to do various
/// things with the runtime such as spawning new tasks or entering the runtime
/// context. Both types can be cloned to create a new handle that allows access
/// to the same runtime. By passing clones into different tasks or threads, you
/// will be able to access the runtime from those tasks or threads.
///
/// The difference between <code>[Arc]\<Runtime></code> and [`Handle`] is that
/// an <code>[Arc]\<Runtime></code> will prevent the runtime from shutting down,
/// whereas a [`Handle`] does not prevent that. This is because shutdown of the
/// runtime happens when the destructor of the `Runtime` object runs.
///
/// Calls to [`shutdown_background`] and [`shutdown_timeout`] require exclusive
/// ownership of the `Runtime` type. When using an <code>[Arc]\<Runtime></code>,
/// this can be achieved via [`Arc::try_unwrap`] when only one strong count
/// reference is left over.
///
/// The runtime context is entered using the [`Runtime::enter`] or
/// [`Handle::enter`] methods, which use a thread-local variable to store the
/// current runtime. Whenever you are inside the runtime context, methods such
/// as [`tokio::spawn`] will use the runtime whose context you are inside.
///
/// [timer]: crate::time
/// [mod]: index.html
/// [`new`]: method@Self::new
/// [`Builder`]: struct@Builder
/// [`Handle`]: struct@Handle
/// [main]: macro@crate::main
/// [`tokio::spawn`]: crate::spawn
/// [`Arc::try_unwrap`]: std::sync::Arc::try_unwrap
/// [Arc]: std::sync::Arc
/// [`shutdown_background`]: method@Runtime::shutdown_background
/// [`shutdown_timeout`]: method@Runtime::shutdown_timeout
#[derive(Debug)]
pub struct Runtime {
/// Task scheduler
scheduler: Scheduler,
/// Handle to runtime, also contains driver handles
handle: Handle,
/// Blocking pool handle, used to signal shutdown
blocking_pool: BlockingPool,
}
/// The flavor of a `Runtime`.
///
/// This is the return type for [`Handle::runtime_flavor`](crate::runtime::Handle::runtime_flavor()).
#[derive(Debug, PartialEq, Eq)]
#[non_exhaustive]
pub enum RuntimeFlavor {
/// The flavor that executes all tasks on the current thread.
CurrentThread,
/// The flavor that executes tasks across multiple threads.
MultiThread,
/// The flavor that executes tasks across multiple threads.
#[cfg(tokio_unstable)]
MultiThreadAlt,
}
/// The runtime scheduler is either a multi-thread or a current-thread executor.
#[derive(Debug)]
pub(super) enum Scheduler {
/// Execute all tasks on the current-thread.
CurrentThread(CurrentThread),
/// Execute tasks across multiple threads.
#[cfg(feature = "rt-multi-thread")]
MultiThread(MultiThread),
/// Execute tasks across multiple threads.
#[cfg(all(tokio_unstable, feature = "rt-multi-thread"))]
MultiThreadAlt(MultiThreadAlt),
}
impl Runtime {
pub(super) fn from_parts(
scheduler: Scheduler,
handle: Handle,
blocking_pool: BlockingPool,
) -> Runtime {
Runtime {
scheduler,
handle,
blocking_pool,
}
}
/// Creates a new runtime instance with default configuration values.
///
/// This results in the multi threaded scheduler, I/O driver, and time driver being
/// initialized.
///
/// Most applications will not need to call this function directly. Instead,
/// they will use the [`#[tokio::main]` attribute][main]. When a more complex
/// configuration is necessary, the [runtime builder] may be used.
///
/// See [module level][mod] documentation for more details.
///
/// # Examples
///
/// Creating a new `Runtime` with default configuration values.
///
/// ```
/// use tokio::runtime::Runtime;
///
/// let rt = Runtime::new()
/// .unwrap();
///
/// // Use the runtime...
/// ```
///
/// [mod]: index.html
/// [main]: ../attr.main.html
/// [threaded scheduler]: index.html#threaded-scheduler
/// [runtime builder]: crate::runtime::Builder
#[cfg(feature = "rt-multi-thread")]
#[cfg_attr(docsrs, doc(cfg(feature = "rt-multi-thread")))]
pub fn new() -> std::io::Result<Runtime> {
Builder::new_multi_thread().enable_all().build()
}
/// Returns a handle to the runtime's spawner.
///
/// The returned handle can be used to spawn tasks that run on this runtime, and can
/// be cloned to allow moving the `Handle` to other threads.
///
/// Calling [`Handle::block_on`] on a handle to a `current_thread` runtime is error-prone.
/// Refer to the documentation of [`Handle::block_on`] for more.
///
/// # Examples
///
/// ```
/// use tokio::runtime::Runtime;
///
/// let rt = Runtime::new()
/// .unwrap();
///
/// let handle = rt.handle();
///
/// // Use the handle...
/// ```
pub fn handle(&self) -> &Handle {
&self.handle
}
/// Spawns a future onto the Tokio runtime.
///
/// This spawns the given future onto the runtime's executor, usually a
/// thread pool. The thread pool is then responsible for polling the future
/// until it completes.
///
/// The provided future will start running in the background immediately
/// when `spawn` is called, even if you don't await the returned
/// `JoinHandle`.
///
/// See [module level][mod] documentation for more details.
///
/// [mod]: index.html
///
/// # Examples
///
/// ```
/// use tokio::runtime::Runtime;
///
/// # fn dox() {
/// // Create the runtime
/// let rt = Runtime::new().unwrap();
///
/// // Spawn a future onto the runtime
/// rt.spawn(async {
/// println!("now running on a worker thread");
/// });
/// # }
/// ```
#[track_caller]
pub fn spawn<F>(&self, future: F) -> JoinHandle<F::Output>
where
F: Future + Send + 'static,
F::Output: Send + 'static,
{
self.handle.spawn(future)
}
/// Runs the provided function on an executor dedicated to blocking operations.
///
/// # Examples
///
/// ```
/// use tokio::runtime::Runtime;
///
/// # fn dox() {
/// // Create the runtime
/// let rt = Runtime::new().unwrap();
///
/// // Spawn a blocking function onto the runtime
/// rt.spawn_blocking(|| {
/// println!("now running on a worker thread");
/// });
/// # }
/// ```
#[track_caller]
pub fn spawn_blocking<F, R>(&self, func: F) -> JoinHandle<R>
where
F: FnOnce() -> R + Send + 'static,
R: Send + 'static,
{
self.handle.spawn_blocking(func)
}
/// Runs a future to completion on the Tokio runtime. This is the
/// runtime's entry point.
///
/// This runs the given future on the current thread, blocking until it is
/// complete, and yielding its resolved result. Any tasks or timers
/// which the future spawns internally will be executed on the runtime.
///
/// # Non-worker future
///
/// Note that the future required by this function does not run as a
/// worker. The expectation is that other tasks are spawned by the future here.
/// Awaiting on other futures from the future provided here will not
/// perform as fast as those spawned as workers.
///
/// # Multi thread scheduler
///
/// When the multi thread scheduler is used this will allow futures
/// to run within the io driver and timer context of the overall runtime.
///
/// Any spawned tasks will continue running after `block_on` returns.
///
/// # Current thread scheduler
///
/// When the current thread scheduler is enabled `block_on`
/// can be called concurrently from multiple threads. The first call
/// will take ownership of the io and timer drivers. This means
/// other threads which do not own the drivers will hook into that one.
/// When the first `block_on` completes, other threads will be able to
/// "steal" the driver to allow continued execution of their futures.
///
/// Any spawned tasks will be suspended after `block_on` returns. Calling
/// `block_on` again will resume previously spawned tasks.
///
/// # Panics
///
/// This function panics if the provided future panics, or if called within an
/// asynchronous execution context.
///
/// # Examples
///
/// ```no_run
/// use tokio::runtime::Runtime;
///
/// // Create the runtime
/// let rt = Runtime::new().unwrap();
///
/// // Execute the future, blocking the current thread until completion
/// rt.block_on(async {
/// println!("hello");
/// });
/// ```
///
/// [handle]: fn@Handle::block_on
#[track_caller]
pub fn block_on<F: Future>(&self, future: F) -> F::Output {
#[cfg(all(
tokio_unstable,
tokio_taskdump,
feature = "rt",
target_os = "linux",
any(target_arch = "aarch64", target_arch = "x86", target_arch = "x86_64")
))]
let future = super::task::trace::Trace::root(future);
#[cfg(all(tokio_unstable, feature = "tracing"))]
let future = crate::util::trace::task(
future,
"block_on",
None,
crate::runtime::task::Id::next().as_u64(),
);
let _enter = self.enter();
match &self.scheduler {
Scheduler::CurrentThread(exec) => exec.block_on(&self.handle.inner, future),
#[cfg(feature = "rt-multi-thread")]
Scheduler::MultiThread(exec) => exec.block_on(&self.handle.inner, future),
#[cfg(all(tokio_unstable, feature = "rt-multi-thread"))]
Scheduler::MultiThreadAlt(exec) => exec.block_on(&self.handle.inner, future),
}
}
/// Enters the runtime context.
///
/// This allows you to construct types that must have an executor
/// available on creation such as [`Sleep`] or [`TcpStream`]. It will
/// also allow you to call methods such as [`tokio::spawn`].
///
/// [`Sleep`]: struct@crate::time::Sleep
/// [`TcpStream`]: struct@crate::net::TcpStream
/// [`tokio::spawn`]: fn@crate::spawn
///
/// # Example
///
/// ```
/// use tokio::runtime::Runtime;
/// use tokio::task::JoinHandle;
///
/// fn function_that_spawns(msg: String) -> JoinHandle<()> {
/// // Had we not used `rt.enter` below, this would panic.
/// tokio::spawn(async move {
/// println!("{}", msg);
/// })
/// }
///
/// fn main() {
/// let rt = Runtime::new().unwrap();
///
/// let s = "Hello World!".to_string();
///
/// // By entering the context, we tie `tokio::spawn` to this executor.
/// let _guard = rt.enter();
/// let handle = function_that_spawns(s);
///
/// // Wait for the task before we end the test.
/// rt.block_on(handle).unwrap();
/// }
/// ```
pub fn enter(&self) -> EnterGuard<'_> {
self.handle.enter()
}
/// Shuts down the runtime, waiting for at most `duration` for all spawned
/// work to stop.
///
/// See the [struct level documentation](Runtime#shutdown) for more details.
///
/// # Examples
///
/// ```
/// use tokio::runtime::Runtime;
/// use tokio::task;
///
/// use std::thread;
/// use std::time::Duration;
///
/// fn main() {
/// let runtime = Runtime::new().unwrap();
///
/// runtime.block_on(async move {
/// task::spawn_blocking(move || {
/// thread::sleep(Duration::from_secs(10_000));
/// });
/// });
///
/// runtime.shutdown_timeout(Duration::from_millis(100));
/// }
/// ```
pub fn shutdown_timeout(mut self, duration: Duration) {
// Wakeup and shutdown all the worker threads
self.handle.inner.shutdown();
self.blocking_pool.shutdown(Some(duration));
}
/// Shuts down the runtime, without waiting for any spawned work to stop.
///
/// This can be useful if you want to drop a runtime from within another runtime.
/// Normally, dropping a runtime will block indefinitely for spawned blocking tasks
/// to complete, which would normally not be permitted within an asynchronous context.
/// By calling `shutdown_background()`, you can drop the runtime from such a context.
///
/// Note however, that because we do not wait for any blocking tasks to complete, this
/// may result in a resource leak (in that any blocking tasks are still running until they
/// return.
///
/// See the [struct level documentation](Runtime#shutdown) for more details.
///
/// This function is equivalent to calling `shutdown_timeout(Duration::from_nanos(0))`.
///
/// ```
/// use tokio::runtime::Runtime;
///
/// fn main() {
/// let runtime = Runtime::new().unwrap();
///
/// runtime.block_on(async move {
/// let inner_runtime = Runtime::new().unwrap();
/// // ...
/// inner_runtime.shutdown_background();
/// });
/// }
/// ```
pub fn shutdown_background(self) {
self.shutdown_timeout(Duration::from_nanos(0));
}
/// Returns a view that lets you get information about how the runtime
/// is performing.
pub fn metrics(&self) -> crate::runtime::RuntimeMetrics {
self.handle.metrics()
}
}
#[allow(clippy::single_match)] // there are comments in the error branch, so we don't want if-let
impl Drop for Runtime {
fn drop(&mut self) {
match &mut self.scheduler {
Scheduler::CurrentThread(current_thread) => {
// This ensures that tasks spawned on the current-thread
// runtime are dropped inside the runtime's context.
let _guard = context::try_set_current(&self.handle.inner);
current_thread.shutdown(&self.handle.inner);
}
#[cfg(feature = "rt-multi-thread")]
Scheduler::MultiThread(multi_thread) => {
// The threaded scheduler drops its tasks on its worker threads, which is
// already in the runtime's context.
multi_thread.shutdown(&self.handle.inner);
}
#[cfg(all(tokio_unstable, feature = "rt-multi-thread"))]
Scheduler::MultiThreadAlt(multi_thread) => {
// The threaded scheduler drops its tasks on its worker threads, which is
// already in the runtime's context.
multi_thread.shutdown(&self.handle.inner);
}
}
}
}
impl std::panic::UnwindSafe for Runtime {}
impl std::panic::RefUnwindSafe for Runtime {}