struct Spill {
queue: Mutex<VecDeque<Arc<ChunkMeta>>>,
cv: Condvar,
enabled: AtomicBool,
eager: AtomicBool,
threads: AtomicU64,
in_flight: AtomicU64,
}pool only.Expand description
Hand-off point between budget enforcement and spill threads. Eviction I/O
(compression and the synchronous-reclaim pageout) runs on spill threads
when enabled, keeping multi-millisecond work off the threads that trip the
budget; with no spill threads, eviction runs inline on the caller.
Fields§
§queue: Mutex<VecDeque<Arc<ChunkMeta>>>Chunks in WriteInFlight, awaiting a spill thread.
cv: CondvarParks idle spill threads. Notified when work lands in queue, when
eager backing turns on, and at shutdown; threads additionally wake
on a timeout so eager backing scans for write-behind work without a
dedicated wakeup per candidate.
enabled: AtomicBoolWhether evictions are handed to spill threads. Set when threads are first spawned; cleared to fall back to inline eviction.
eager: AtomicBoolWhether idle spill threads eagerly compress unbacked chunks to
BackedResident (write-behind): the chunk stays readable in its slot
while a compressed extent accumulates on the swap device, so a later
budget-driven eviction is a pure page release instead of a
compression. Costs CPU on chunks that die before eviction would have
reached them; pays at every pressure event.
threads: AtomicU64Number of spill threads spawned (spawn-once; later config changes
only toggle enabled).
in_flight: AtomicU64Queued plus currently-processing entries; quiesce waits on zero.
Trait Implementations§
Auto Trait Implementations§
impl !Freeze for Spill
impl RefUnwindSafe for Spill
impl Send for Spill
impl Sync for Spill
impl Unpin for Spill
impl UnsafeUnpin for Spill
impl UnwindSafe for Spill
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Source§impl<T> FutureExt for T
impl<T> FutureExt for T
Source§fn with_context(self, otel_cx: Context) -> WithContext<Self>
fn with_context(self, otel_cx: Context) -> WithContext<Self>
Source§fn with_current_context(self) -> WithContext<Self>
fn with_current_context(self) -> WithContext<Self>
Source§impl<T> Instrument for T
impl<T> Instrument for T
Source§fn instrument(self, span: Span) -> Instrumented<Self>
fn instrument(self, span: Span) -> Instrumented<Self>
Source§fn in_current_span(self) -> Instrumented<Self>
fn in_current_span(self) -> Instrumented<Self>
Source§impl<T> IntoEither for T
impl<T> IntoEither for T
Source§fn into_either(self, into_left: bool) -> Either<Self, Self>
fn into_either(self, into_left: bool) -> Either<Self, Self>
self into a Left variant of Either<Self, Self>
if into_left is true.
Converts self into a Right variant of Either<Self, Self>
otherwise. Read moreSource§fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
self into a Left variant of Either<Self, Self>
if into_left(&self) returns true.
Converts self into a Right variant of Either<Self, Self>
otherwise. Read moreSource§impl<T> IntoRequest<T> for T
impl<T> IntoRequest<T> for T
Source§fn into_request(self) -> Request<T>
fn into_request(self) -> Request<T>
T in a tonic::RequestSource§impl<T> Paint for Twhere
T: ?Sized,
impl<T> Paint for Twhere
T: ?Sized,
Source§fn fg(&self, value: Color) -> Painted<&T>
fn fg(&self, value: Color) -> Painted<&T>
Returns a styled value derived from self with the foreground set to
value.
This method should be used rarely. Instead, prefer to use color-specific
builder methods like red() and
green(), which have the same functionality but are
pithier.
§Example
Set foreground color to white using fg():
use yansi::{Paint, Color};
painted.fg(Color::White);Set foreground color to white using white().
use yansi::Paint;
painted.white();Source§fn bright_black(&self) -> Painted<&T>
fn bright_black(&self) -> Painted<&T>
Source§fn bright_red(&self) -> Painted<&T>
fn bright_red(&self) -> Painted<&T>
Source§fn bright_green(&self) -> Painted<&T>
fn bright_green(&self) -> Painted<&T>
Source§fn bright_yellow(&self) -> Painted<&T>
fn bright_yellow(&self) -> Painted<&T>
Source§fn bright_blue(&self) -> Painted<&T>
fn bright_blue(&self) -> Painted<&T>
Source§fn bright_magenta(&self) -> Painted<&T>
fn bright_magenta(&self) -> Painted<&T>
Source§fn bright_cyan(&self) -> Painted<&T>
fn bright_cyan(&self) -> Painted<&T>
Source§fn bright_white(&self) -> Painted<&T>
fn bright_white(&self) -> Painted<&T>
Source§fn bg(&self, value: Color) -> Painted<&T>
fn bg(&self, value: Color) -> Painted<&T>
Returns a styled value derived from self with the background set to
value.
This method should be used rarely. Instead, prefer to use color-specific
builder methods like on_red() and
on_green(), which have the same functionality but
are pithier.
§Example
Set background color to red using fg():
use yansi::{Paint, Color};
painted.bg(Color::Red);Set background color to red using on_red().
use yansi::Paint;
painted.on_red();Source§fn on_primary(&self) -> Painted<&T>
fn on_primary(&self) -> Painted<&T>
Source§fn on_magenta(&self) -> Painted<&T>
fn on_magenta(&self) -> Painted<&T>
Source§fn on_bright_black(&self) -> Painted<&T>
fn on_bright_black(&self) -> Painted<&T>
Source§fn on_bright_red(&self) -> Painted<&T>
fn on_bright_red(&self) -> Painted<&T>
Source§fn on_bright_green(&self) -> Painted<&T>
fn on_bright_green(&self) -> Painted<&T>
Source§fn on_bright_yellow(&self) -> Painted<&T>
fn on_bright_yellow(&self) -> Painted<&T>
Source§fn on_bright_blue(&self) -> Painted<&T>
fn on_bright_blue(&self) -> Painted<&T>
Source§fn on_bright_magenta(&self) -> Painted<&T>
fn on_bright_magenta(&self) -> Painted<&T>
Source§fn on_bright_cyan(&self) -> Painted<&T>
fn on_bright_cyan(&self) -> Painted<&T>
Source§fn on_bright_white(&self) -> Painted<&T>
fn on_bright_white(&self) -> Painted<&T>
Source§fn attr(&self, value: Attribute) -> Painted<&T>
fn attr(&self, value: Attribute) -> Painted<&T>
Enables the styling Attribute value.
This method should be used rarely. Instead, prefer to use
attribute-specific builder methods like bold() and
underline(), which have the same functionality
but are pithier.
§Example
Make text bold using attr():
use yansi::{Paint, Attribute};
painted.attr(Attribute::Bold);Make text bold using using bold().
use yansi::Paint;
painted.bold();Source§fn rapid_blink(&self) -> Painted<&T>
fn rapid_blink(&self) -> Painted<&T>
Source§fn quirk(&self, value: Quirk) -> Painted<&T>
fn quirk(&self, value: Quirk) -> Painted<&T>
Enables the yansi Quirk value.
This method should be used rarely. Instead, prefer to use quirk-specific
builder methods like mask() and
wrap(), which have the same functionality but are
pithier.
§Example
Enable wrapping using .quirk():
use yansi::{Paint, Quirk};
painted.quirk(Quirk::Wrap);Enable wrapping using wrap().
use yansi::Paint;
painted.wrap();Source§fn clear(&self) -> Painted<&T>
👎Deprecated since 1.0.1: renamed to resetting() due to conflicts with Vec::clear().
The clear() method will be removed in a future release.
fn clear(&self) -> Painted<&T>
renamed to resetting() due to conflicts with Vec::clear().
The clear() method will be removed in a future release.
Source§fn whenever(&self, value: Condition) -> Painted<&T>
fn whenever(&self, value: Condition) -> Painted<&T>
Conditionally enable styling based on whether the Condition value
applies. Replaces any previous condition.
See the crate level docs for more details.
§Example
Enable styling painted only when both stdout and stderr are TTYs:
use yansi::{Paint, Condition};
painted.red().on_yellow().whenever(Condition::STDOUTERR_ARE_TTY);Source§impl<T> Pointable for T
impl<T> Pointable for T
Source§impl<T> PolicyExt for Twhere
T: ?Sized,
impl<T> PolicyExt for Twhere
T: ?Sized,
Source§impl<'a, S, T> Semigroup<&'a S> for Twhere
T: Semigroup<S>,
impl<'a, S, T> Semigroup<&'a S> for Twhere
T: Semigroup<S>,
Source§fn plus_equals(&mut self, rhs: &&'a S)
fn plus_equals(&mut self, rhs: &&'a S)
std::ops::AddAssign, for types that do not implement AddAssign.Source§impl<T> ServiceExt for T
impl<T> ServiceExt for T
Source§fn map_response_body<F>(self, f: F) -> MapResponseBody<Self, F>where
Self: Sized,
fn map_response_body<F>(self, f: F) -> MapResponseBody<Self, F>where
Self: Sized,
map-response-body only.Source§fn decompression(self) -> Decompression<Self>where
Self: Sized,
fn decompression(self) -> Decompression<Self>where
Self: Sized,
decompression-br or decompression-deflate or decompression-gzip or decompression-zstd only.Source§fn trace_for_http(self) -> Trace<Self, SharedClassifier<ServerErrorsAsFailures>>where
Self: Sized,
fn trace_for_http(self) -> Trace<Self, SharedClassifier<ServerErrorsAsFailures>>where
Self: Sized,
trace only.Source§fn trace_for_grpc(self) -> Trace<Self, SharedClassifier<GrpcErrorsAsFailures>>where
Self: Sized,
fn trace_for_grpc(self) -> Trace<Self, SharedClassifier<GrpcErrorsAsFailures>>where
Self: Sized,
trace only.Source§fn follow_redirects(self) -> FollowRedirect<Self>where
Self: Sized,
fn follow_redirects(self) -> FollowRedirect<Self>where
Self: Sized,
follow-redirect only.