struct ChunkMeta {
pool: Arc<PoolInner>,
len: usize,
class: Option<usize>,
depth: u8,
codec: &'static dyn ExtentCodec,
state: Mutex<ChunkState>,
}pool only.Fields§
§pool: Arc<PoolInner>§len: usizeLength in u64 words; immutable.
class: Option<usize>Size class for slot allocations; None for empty chunks and payloads
beyond the largest class. Immutable: the chunk’s slot comes and goes
with residency, but it is always drawn from this class.
depth: u8The insert-time ChunkHints depth; immutable. Names the eviction
band the chunk’s queue entries belong to.
codec: &'static dyn ExtentCodecThe insert-time ExtentCodec; immutable. Encodes the chunk when it
is backed and decodes its extent on reads, so it must outlive any
extent it produced, hence 'static.
state: Mutex<ChunkState>Implementations§
Source§impl ChunkMeta
impl ChunkMeta
Sourcefn new(
pool: &Arc<PoolInner>,
len: usize,
class: Option<usize>,
depth: u8,
codec: &'static dyn ExtentCodec,
residency: Residency,
slot: Option<u32>,
oversize: Option<Vec<u64>>,
) -> ChunkMeta
fn new( pool: &Arc<PoolInner>, len: usize, class: Option<usize>, depth: u8, codec: &'static dyn ExtentCodec, residency: Residency, slot: Option<u32>, oversize: Option<Vec<u64>>, ) -> ChunkMeta
A fresh chunk in its insert-time state.
fn len_bytes(&self) -> usize
Sourcefn state(&self) -> MutexGuard<'_, ChunkState>
fn state(&self) -> MutexGuard<'_, ChunkState>
Locks the chunk’s state.
Trait Implementations§
Auto Trait Implementations§
impl !Freeze for ChunkMeta
impl !RefUnwindSafe for ChunkMeta
impl Send for ChunkMeta
impl Sync for ChunkMeta
impl Unpin for ChunkMeta
impl UnsafeUnpin for ChunkMeta
impl !UnwindSafe for ChunkMeta
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