pub struct MaterializeSpec {Show 28 fields
pub environmentd_image_ref: String,
pub environmentd_extra_args: Option<Vec<String>>,
pub environmentd_extra_env: Option<Vec<EnvVar>>,
pub environmentd_iam_role_arn: Option<String>,
pub environmentd_connection_role_arn: Option<String>,
pub environmentd_resource_requirements: Option<ResourceRequirements>,
pub environmentd_scratch_volume_storage_requirement: Option<Quantity>,
pub balancerd_resource_requirements: Option<ResourceRequirements>,
pub console_resource_requirements: Option<ResourceRequirements>,
pub balancerd_replicas: Option<i32>,
pub console_replicas: Option<i32>,
pub service_account_name: Option<String>,
pub service_account_annotations: Option<BTreeMap<String, String>>,
pub service_account_labels: Option<BTreeMap<String, String>>,
pub pod_annotations: Option<BTreeMap<String, String>>,
pub pod_labels: Option<BTreeMap<String, String>>,
pub request_rollout: Uuid,
pub force_promote: Uuid,
pub force_rollout: Uuid,
pub in_place_rollout: bool,
pub rollout_strategy: MaterializeRolloutStrategy,
pub backend_secret_name: String,
pub authenticator_kind: AuthenticatorKind,
pub enable_rbac: bool,
pub environment_id: Uuid,
pub balancerd_external_certificate_spec: Option<MaterializeCertSpec>,
pub console_external_certificate_spec: Option<MaterializeCertSpec>,
pub internal_certificate_spec: Option<MaterializeCertSpec>,
}Fields§
§environmentd_image_ref: StringThe environmentd image to run.
environmentd_extra_args: Option<Vec<String>>Extra args to pass to the environmentd binary.
environmentd_extra_env: Option<Vec<EnvVar>>Extra environment variables to pass to the environmentd binary.
environmentd_iam_role_arn: Option<String>{{
Use service_account_annotations to set “eks.amazonaws.com/role-arn” instead.
{{}}
If running in AWS, override the IAM role to use to give environmentd access to the persist S3 bucket.
environmentd_connection_role_arn: Option<String>If running in AWS, override the IAM role to use to support the CREATE CONNECTION feature.
environmentd_resource_requirements: Option<ResourceRequirements>Resource requirements for the environmentd pod.
environmentd_scratch_volume_storage_requirement: Option<Quantity>Amount of disk to allocate, if a storage class is provided.
balancerd_resource_requirements: Option<ResourceRequirements>Resource requirements for the balancerd pod.
console_resource_requirements: Option<ResourceRequirements>Resource requirements for the console pod.
balancerd_replicas: Option<i32>Number of balancerd pods to create.
console_replicas: Option<i32>Number of console pods to create.
service_account_name: Option<String>Name of the kubernetes service account to use. If not set, we will create one with the same name as this Materialize object.
service_account_annotations: Option<BTreeMap<String, String>>Annotations to apply to the service account.
Annotations on service accounts are commonly used by cloud providers for IAM. AWS uses “eks.amazonaws.com/role-arn”. Azure uses “azure.workload.identity/client-id”, but additionally requires “azure.workload.identity/use”: “true” on the pods.
service_account_labels: Option<BTreeMap<String, String>>Labels to apply to the service account.
pod_annotations: Option<BTreeMap<String, String>>Annotations to apply to the pods.
pod_labels: Option<BTreeMap<String, String>>Labels to apply to the pods.
request_rollout: UuidWhen changes are made to the environmentd resources (either via
modifying fields in the spec here or by deploying a new
orchestratord version which changes how resources are generated),
existing environmentd processes won’t be automatically restarted.
In order to trigger a restart, the request_rollout field should be
set to a new (random) value. Once the rollout completes, the value
of status.lastCompletedRolloutRequest will be set to this value
to indicate completion.
Defaults to a random value in order to ensure that the first generation rollout is automatically triggered.
force_promote: UuidIf forcePromote is set to the same value as requestRollout, the
current rollout will skip waiting for clusters in the new
generation to rehydrate before promoting the new environmentd to
leader.
force_rollout: UuidThis value will be written to an annotation in the generated
environmentd statefulset, in order to force the controller to
detect the generated resources as changed even if no other changes
happened. This can be used to force a rollout to a new generation
even without making any meaningful changes, by setting it to the
same value as requestRollout.
in_place_rollout: bool{{rolloutStrategy instead.
{{
rollout_strategy: MaterializeRolloutStrategyRollout strategy to use when upgrading this Materialize instance.
backend_secret_name: StringThe name of a secret containing metadata_backend_url and persist_backend_url.
It may also contain external_login_password_mz_system, which will be used as
the password for the mz_system user if authenticatorKind is Password.
authenticator_kind: AuthenticatorKindHow to authenticate with Materialize.
enable_rbac: boolWhether to enable role based access control. Defaults to false.
environment_id: UuidThe value used by environmentd (via the –environment-id flag) to uniquely identify this instance. Must be globally unique, and is required if a license key is not provided. NOTE: This value MUST NOT be changed in an existing instance, since it affects things like the way data is stored in the persist backend.
balancerd_external_certificate_spec: Option<MaterializeCertSpec>The configuration for generating an x509 certificate using cert-manager for balancerd
to present to incoming connections.
The dnsNames and issuerRef fields are required.
console_external_certificate_spec: Option<MaterializeCertSpec>The configuration for generating an x509 certificate using cert-manager for the console
to present to incoming connections.
The dnsNames and issuerRef fields are required.
Not yet implemented.
internal_certificate_spec: Option<MaterializeCertSpec>The cert-manager Issuer or ClusterIssuer to use for database internal communication.
The issuerRef field is required.
This currently is only used for environmentd, but will eventually support clusterd.
Trait Implementations§
Source§impl Clone for MaterializeSpec
impl Clone for MaterializeSpec
Source§fn clone(&self) -> MaterializeSpec
fn clone(&self) -> MaterializeSpec
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
source. Read moreSource§impl Debug for MaterializeSpec
impl Debug for MaterializeSpec
Source§impl Default for MaterializeSpec
impl Default for MaterializeSpec
Source§fn default() -> MaterializeSpec
fn default() -> MaterializeSpec
Source§impl<'de> Deserialize<'de> for MaterializeSpec
impl<'de> Deserialize<'de> for MaterializeSpec
Source§fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
Source§impl JsonSchema for MaterializeSpec
impl JsonSchema for MaterializeSpec
Source§fn schema_id() -> Cow<'static, str>
fn schema_id() -> Cow<'static, str>
Source§fn json_schema(generator: &mut SchemaGenerator) -> Schema
fn json_schema(generator: &mut SchemaGenerator) -> Schema
Source§fn inline_schema() -> bool
fn inline_schema() -> bool
$ref keyword. Read moreSource§impl PartialEq for MaterializeSpec
impl PartialEq for MaterializeSpec
Source§impl Serialize for MaterializeSpec
impl Serialize for MaterializeSpec
impl StructuralPartialEq for MaterializeSpec
Auto Trait Implementations§
impl Freeze for MaterializeSpec
impl RefUnwindSafe for MaterializeSpec
impl Send for MaterializeSpec
impl Sync for MaterializeSpec
impl Unpin for MaterializeSpec
impl UnwindSafe for MaterializeSpec
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Source§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
Source§impl<T> FutureExt for T
impl<T> FutureExt for T
Source§fn with_context(self, otel_cx: Context) -> WithContext<Self>
fn with_context(self, otel_cx: Context) -> WithContext<Self>
Source§fn with_current_context(self) -> WithContext<Self>
fn with_current_context(self) -> WithContext<Self>
Source§impl<T> Instrument for T
impl<T> Instrument for T
Source§fn instrument(self, span: Span) -> Instrumented<Self>
fn instrument(self, span: Span) -> Instrumented<Self>
Source§fn in_current_span(self) -> Instrumented<Self>
fn in_current_span(self) -> Instrumented<Self>
Source§impl<T> IntoEither for T
impl<T> IntoEither for T
Source§fn into_either(self, into_left: bool) -> Either<Self, Self>
fn into_either(self, into_left: bool) -> Either<Self, Self>
self into a Left variant of Either<Self, Self>
if into_left is true.
Converts self into a Right variant of Either<Self, Self>
otherwise. Read moreSource§fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
self into a Left variant of Either<Self, Self>
if into_left(&self) returns true.
Converts self into a Right variant of Either<Self, Self>
otherwise. Read moreSource§impl<T> IntoRequest<T> for T
impl<T> IntoRequest<T> for T
Source§fn into_request(self) -> Request<T>
fn into_request(self) -> Request<T>
T in a tonic::RequestSource§impl<T, U> OverrideFrom<Option<&T>> for Uwhere
U: OverrideFrom<T>,
impl<T, U> OverrideFrom<Option<&T>> for Uwhere
U: OverrideFrom<T>,
Source§impl<T> Paint for Twhere
T: ?Sized,
impl<T> Paint for Twhere
T: ?Sized,
Source§fn fg(&self, value: Color) -> Painted<&T>
fn fg(&self, value: Color) -> Painted<&T>
Returns a styled value derived from self with the foreground set to
value.
This method should be used rarely. Instead, prefer to use color-specific
builder methods like red() and
green(), which have the same functionality but are
pithier.
§Example
Set foreground color to white using fg():
use yansi::{Paint, Color};
painted.fg(Color::White);Set foreground color to white using white().
use yansi::Paint;
painted.white();Source§fn bright_black(&self) -> Painted<&T>
fn bright_black(&self) -> Painted<&T>
Source§fn bright_red(&self) -> Painted<&T>
fn bright_red(&self) -> Painted<&T>
Source§fn bright_green(&self) -> Painted<&T>
fn bright_green(&self) -> Painted<&T>
Source§fn bright_yellow(&self) -> Painted<&T>
fn bright_yellow(&self) -> Painted<&T>
Source§fn bright_blue(&self) -> Painted<&T>
fn bright_blue(&self) -> Painted<&T>
Source§fn bright_magenta(&self) -> Painted<&T>
fn bright_magenta(&self) -> Painted<&T>
Source§fn bright_cyan(&self) -> Painted<&T>
fn bright_cyan(&self) -> Painted<&T>
Source§fn bright_white(&self) -> Painted<&T>
fn bright_white(&self) -> Painted<&T>
Source§fn bg(&self, value: Color) -> Painted<&T>
fn bg(&self, value: Color) -> Painted<&T>
Returns a styled value derived from self with the background set to
value.
This method should be used rarely. Instead, prefer to use color-specific
builder methods like on_red() and
on_green(), which have the same functionality but
are pithier.
§Example
Set background color to red using fg():
use yansi::{Paint, Color};
painted.bg(Color::Red);Set background color to red using on_red().
use yansi::Paint;
painted.on_red();Source§fn on_primary(&self) -> Painted<&T>
fn on_primary(&self) -> Painted<&T>
Source§fn on_magenta(&self) -> Painted<&T>
fn on_magenta(&self) -> Painted<&T>
Source§fn on_bright_black(&self) -> Painted<&T>
fn on_bright_black(&self) -> Painted<&T>
Source§fn on_bright_red(&self) -> Painted<&T>
fn on_bright_red(&self) -> Painted<&T>
Source§fn on_bright_green(&self) -> Painted<&T>
fn on_bright_green(&self) -> Painted<&T>
Source§fn on_bright_yellow(&self) -> Painted<&T>
fn on_bright_yellow(&self) -> Painted<&T>
Source§fn on_bright_blue(&self) -> Painted<&T>
fn on_bright_blue(&self) -> Painted<&T>
Source§fn on_bright_magenta(&self) -> Painted<&T>
fn on_bright_magenta(&self) -> Painted<&T>
Source§fn on_bright_cyan(&self) -> Painted<&T>
fn on_bright_cyan(&self) -> Painted<&T>
Source§fn on_bright_white(&self) -> Painted<&T>
fn on_bright_white(&self) -> Painted<&T>
Source§fn attr(&self, value: Attribute) -> Painted<&T>
fn attr(&self, value: Attribute) -> Painted<&T>
Enables the styling Attribute value.
This method should be used rarely. Instead, prefer to use
attribute-specific builder methods like bold() and
underline(), which have the same functionality
but are pithier.
§Example
Make text bold using attr():
use yansi::{Paint, Attribute};
painted.attr(Attribute::Bold);Make text bold using using bold().
use yansi::Paint;
painted.bold();Source§fn rapid_blink(&self) -> Painted<&T>
fn rapid_blink(&self) -> Painted<&T>
Source§fn quirk(&self, value: Quirk) -> Painted<&T>
fn quirk(&self, value: Quirk) -> Painted<&T>
Enables the yansi Quirk value.
This method should be used rarely. Instead, prefer to use quirk-specific
builder methods like mask() and
wrap(), which have the same functionality but are
pithier.
§Example
Enable wrapping using .quirk():
use yansi::{Paint, Quirk};
painted.quirk(Quirk::Wrap);Enable wrapping using wrap().
use yansi::Paint;
painted.wrap();Source§fn clear(&self) -> Painted<&T>
👎Deprecated since 1.0.1: renamed to resetting() due to conflicts with Vec::clear().
The clear() method will be removed in a future release.
fn clear(&self) -> Painted<&T>
resetting() due to conflicts with Vec::clear().
The clear() method will be removed in a future release.Source§fn whenever(&self, value: Condition) -> Painted<&T>
fn whenever(&self, value: Condition) -> Painted<&T>
Conditionally enable styling based on whether the Condition value
applies. Replaces any previous condition.
See the crate level docs for more details.
§Example
Enable styling painted only when both stdout and stderr are TTYs:
use yansi::{Paint, Condition};
painted.red().on_yellow().whenever(Condition::STDOUTERR_ARE_TTY);Source§impl<T> Pointable for T
impl<T> Pointable for T
Source§impl<T> PolicyExt for Twhere
T: ?Sized,
impl<T> PolicyExt for Twhere
T: ?Sized,
Source§impl<P, R> ProtoType<R> for Pwhere
R: RustType<P>,
impl<P, R> ProtoType<R> for Pwhere
R: RustType<P>,
Source§fn into_rust(self) -> Result<R, TryFromProtoError>
fn into_rust(self) -> Result<R, TryFromProtoError>
RustType::from_proto.Source§fn from_rust(rust: &R) -> P
fn from_rust(rust: &R) -> P
RustType::into_proto.Source§impl<'a, S, T> Semigroup<&'a S> for Twhere
T: Semigroup<S>,
impl<'a, S, T> Semigroup<&'a S> for Twhere
T: Semigroup<S>,
Source§fn plus_equals(&mut self, rhs: &&'a S)
fn plus_equals(&mut self, rhs: &&'a S)
std::ops::AddAssign, for types that do not implement AddAssign.