struct ChunkedArm;Expand description
The chunked flavor: UpsertChunkBatcher stash, FeedbackSpine
feedback arrangement, bulk-probe drain.
NOTE: the seal’s chain merge loads the bodies of the chunks it actually merges, while untouched survivors keep their spilled bodies. The partition against the upper passes chunks whose resident time bounds fall entirely on one side through without loading them, so only chunks the upper splits round-trip the pool codec. The drain then loads sealed chunks one at a time, so a large drain (a frontier advance releasing a snapshot’s worth of stash at once) holds at most one chunk resident rather than the whole backlog.
Trait Implementations§
Source§impl<T, O> UpsertStashArm<T, O> for ChunkedArm
impl<T, O> UpsertStashArm<T, O> for ChunkedArm
Source§type Spine = Spine<Rc<ChunkBatch<ColumnChunk<(UpsertKey, Row), T, Overflowing<i64>>>>>
type Spine = Spine<Rc<ChunkBatch<ColumnChunk<(UpsertKey, Row), T, Overflowing<i64>>>>>
'static because the operator
future owns a trace agent for it.Source§type Batcher = MergeBatcher<ChunkMerger<ColumnChunk<UpsertKey, T, UpsertDiff<O>>>>
type Batcher = MergeBatcher<ChunkMerger<ColumnChunk<UpsertKey, T, UpsertDiff<O>>>>
'static because the operator future owns
it.Source§fn new_batcher() -> Self::Batcher
fn new_batcher() -> Self::Batcher
Source§fn push_chunk(
batcher: &mut Self::Batcher,
chunk: Column<(UpsertKey, T, UpsertDiff<O>)>,
)
fn push_chunk( batcher: &mut Self::Batcher, chunk: Column<(UpsertKey, T, UpsertDiff<O>)>, )
Column chunk into the batcher, in the
batcher’s chunk representation.Source§async fn drain(
sealed: Vec<ColumnChunk<UpsertKey, T, UpsertDiff<O>>>,
ineligible: &mut Vec<(UpsertKey, T, UpsertDiff<O>)>,
output_handle: &AsyncOutputHandle<T, FueledBuilder<CapacityContainerBuilder<Vec<(UpsertValue, T, Diff)>>>>,
output_cap: &Capability<T>,
persist_upper: &Antichain<T>,
trace: &mut TraceAgent<Self::Spine>,
worker_id: usize,
source_id: GlobalId,
) -> DrainStats
async fn drain( sealed: Vec<ColumnChunk<UpsertKey, T, UpsertDiff<O>>>, ineligible: &mut Vec<(UpsertKey, T, UpsertDiff<O>)>, output_handle: &AsyncOutputHandle<T, FueledBuilder<CapacityContainerBuilder<Vec<(UpsertValue, T, Diff)>>>>, output_cap: &Capability<T>, persist_upper: &Antichain<T>, trace: &mut TraceAgent<Self::Spine>, worker_id: usize, source_id: GlobalId, ) -> DrainStats
persist_upper and emit eligible
output; see DrainStats.Source§fn flush(
updates: &mut Vec<(UpsertKey, T, UpsertDiff<O>)>,
chunker: &mut ColumnChunker<(UpsertKey, T, UpsertDiff<O>)>,
batcher: &mut Self::Batcher,
)
fn flush( updates: &mut Vec<(UpsertKey, T, UpsertDiff<O>)>, chunker: &mut ColumnChunker<(UpsertKey, T, UpsertDiff<O>)>, batcher: &mut Self::Batcher, )
updates through chunker into Column chunks and push
them into batcher, emptying updates (keeping its capacity). The
chunker readies a fully-consolidated chunk per push_into, so the
extract loop drains everything it produced.Auto Trait Implementations§
impl Freeze for ChunkedArm
impl RefUnwindSafe for ChunkedArm
impl Send for ChunkedArm
impl Sync for ChunkedArm
impl Unpin for ChunkedArm
impl UnsafeUnpin for ChunkedArm
impl UnwindSafe for ChunkedArm
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