pub struct ColumnsCodec {
columns: Vec<DictionaryCodec>,
}Expand description
Independently encodes each column.
Fields§
§columns: Vec<DictionaryCodec>Implementations§
Source§impl ColumnsCodec
impl ColumnsCodec
Sourcepub(crate) fn decode<'a>(&'a self, bytes: &'a [u8]) -> ColumnsIter<'a> ⓘ
pub(crate) fn decode<'a>(&'a self, bytes: &'a [u8]) -> ColumnsIter<'a> ⓘ
Decode a row-encoded byte slice into per-column byte slices.
Sourcepub(crate) fn encode<'a, I>(&mut self, iter: I, output: &mut Vec<u8>)where
I: IntoIterator<Item = &'a [u8]>,
pub(crate) fn encode<'a, I>(&mut self, iter: I, output: &mut Vec<u8>)where
I: IntoIterator<Item = &'a [u8]>,
Encode a sequence of column byte slices, updating per-column statistics.
Sourcepub(crate) fn new_from<'a>(stats: impl IntoIterator<Item = &'a Self>) -> Self
pub(crate) fn new_from<'a>(stats: impl IntoIterator<Item = &'a Self>) -> Self
Construct a codec valid for the union of the supplied codecs’ data.
Sourcepub(crate) fn borrow_row(row: &RowRef) -> ColumnsIter<'_> ⓘ
pub(crate) fn borrow_row(row: &RowRef) -> ColumnsIter<'_> ⓘ
Reveal a row’s bytes for fast-path comparison, with no codec to consult.
Source§impl ColumnsCodec
impl ColumnsCodec
Source§impl ColumnsCodec
impl ColumnsCodec
Sourcepub(crate) fn observe<'a, I>(&mut self, iter: I)where
I: IntoIterator<Item = &'a [u8]>,
pub(crate) fn observe<'a, I>(&mut self, iter: I)where
I: IntoIterator<Item = &'a [u8]>,
Record a row’s column values in the statistics without encoding.
Used during the stats-gathering phase, where we want the heavy-hitter and tag-usage information but store the row raw, so encoding into a throwaway buffer would be pure waste.
Source§impl ColumnsCodec
impl ColumnsCodec
Sourcepub(crate) fn new_safe(self) -> Self
pub(crate) fn new_safe(self) -> Self
Construct a codec using only structurally safe tags.
Consumes self: this is only ever called on stats that have just been
taken out of a container and are about to be discarded, so we move the
per-column MisraGries summaries through rather than cloning them.
Trait Implementations§
Source§impl Debug for ColumnsCodec
impl Debug for ColumnsCodec
Source§impl Default for ColumnsCodec
impl Default for ColumnsCodec
Source§fn default() -> ColumnsCodec
fn default() -> ColumnsCodec
Auto Trait Implementations§
impl Freeze for ColumnsCodec
impl RefUnwindSafe for ColumnsCodec
impl Send for ColumnsCodec
impl Sync for ColumnsCodec
impl Unpin for ColumnsCodec
impl UnsafeUnpin for ColumnsCodec
impl UnwindSafe for ColumnsCodec
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Source§impl<T> FutureExt for T
impl<T> FutureExt for T
Source§fn with_context(self, otel_cx: Context) -> WithContext<Self>
fn with_context(self, otel_cx: Context) -> WithContext<Self>
Source§fn with_current_context(self) -> WithContext<Self>
fn with_current_context(self) -> WithContext<Self>
Source§impl<T> Instrument for T
impl<T> Instrument for T
Source§fn instrument(self, span: Span) -> Instrumented<Self>
fn instrument(self, span: Span) -> Instrumented<Self>
Source§fn in_current_span(self) -> Instrumented<Self>
fn in_current_span(self) -> Instrumented<Self>
Source§impl<T> IntoEither for T
impl<T> IntoEither for T
Source§fn into_either(self, into_left: bool) -> Either<Self, Self>
fn into_either(self, into_left: bool) -> Either<Self, Self>
self into a Left variant of Either<Self, Self>
if into_left is true.
Converts self into a Right variant of Either<Self, Self>
otherwise. Read moreSource§fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
self into a Left variant of Either<Self, Self>
if into_left(&self) returns true.
Converts self into a Right variant of Either<Self, Self>
otherwise. Read moreSource§impl<T> IntoRequest<T> for T
impl<T> IntoRequest<T> for T
Source§fn into_request(self) -> Request<T>
fn into_request(self) -> Request<T>
T in a tonic::RequestSource§impl<T, U> OverrideFrom<Option<&T>> for Uwhere
U: OverrideFrom<T>,
impl<T, U> OverrideFrom<Option<&T>> for Uwhere
U: OverrideFrom<T>,
Source§impl<T> Paint for Twhere
T: ?Sized,
impl<T> Paint for Twhere
T: ?Sized,
Source§fn fg(&self, value: Color) -> Painted<&T>
fn fg(&self, value: Color) -> Painted<&T>
Returns a styled value derived from self with the foreground set to
value.
This method should be used rarely. Instead, prefer to use color-specific
builder methods like red() and
green(), which have the same functionality but are
pithier.
§Example
Set foreground color to white using fg():
use yansi::{Paint, Color};
painted.fg(Color::White);Set foreground color to white using white().
use yansi::Paint;
painted.white();Source§fn bright_black(&self) -> Painted<&T>
fn bright_black(&self) -> Painted<&T>
Source§fn bright_red(&self) -> Painted<&T>
fn bright_red(&self) -> Painted<&T>
Source§fn bright_green(&self) -> Painted<&T>
fn bright_green(&self) -> Painted<&T>
Source§fn bright_yellow(&self) -> Painted<&T>
fn bright_yellow(&self) -> Painted<&T>
Source§fn bright_blue(&self) -> Painted<&T>
fn bright_blue(&self) -> Painted<&T>
Source§fn bright_magenta(&self) -> Painted<&T>
fn bright_magenta(&self) -> Painted<&T>
Source§fn bright_cyan(&self) -> Painted<&T>
fn bright_cyan(&self) -> Painted<&T>
Source§fn bright_white(&self) -> Painted<&T>
fn bright_white(&self) -> Painted<&T>
Source§fn bg(&self, value: Color) -> Painted<&T>
fn bg(&self, value: Color) -> Painted<&T>
Returns a styled value derived from self with the background set to
value.
This method should be used rarely. Instead, prefer to use color-specific
builder methods like on_red() and
on_green(), which have the same functionality but
are pithier.
§Example
Set background color to red using fg():
use yansi::{Paint, Color};
painted.bg(Color::Red);Set background color to red using on_red().
use yansi::Paint;
painted.on_red();Source§fn on_primary(&self) -> Painted<&T>
fn on_primary(&self) -> Painted<&T>
Source§fn on_magenta(&self) -> Painted<&T>
fn on_magenta(&self) -> Painted<&T>
Source§fn on_bright_black(&self) -> Painted<&T>
fn on_bright_black(&self) -> Painted<&T>
Source§fn on_bright_red(&self) -> Painted<&T>
fn on_bright_red(&self) -> Painted<&T>
Source§fn on_bright_green(&self) -> Painted<&T>
fn on_bright_green(&self) -> Painted<&T>
Source§fn on_bright_yellow(&self) -> Painted<&T>
fn on_bright_yellow(&self) -> Painted<&T>
Source§fn on_bright_blue(&self) -> Painted<&T>
fn on_bright_blue(&self) -> Painted<&T>
Source§fn on_bright_magenta(&self) -> Painted<&T>
fn on_bright_magenta(&self) -> Painted<&T>
Source§fn on_bright_cyan(&self) -> Painted<&T>
fn on_bright_cyan(&self) -> Painted<&T>
Source§fn on_bright_white(&self) -> Painted<&T>
fn on_bright_white(&self) -> Painted<&T>
Source§fn attr(&self, value: Attribute) -> Painted<&T>
fn attr(&self, value: Attribute) -> Painted<&T>
Enables the styling Attribute value.
This method should be used rarely. Instead, prefer to use
attribute-specific builder methods like bold() and
underline(), which have the same functionality
but are pithier.
§Example
Make text bold using attr():
use yansi::{Paint, Attribute};
painted.attr(Attribute::Bold);Make text bold using using bold().
use yansi::Paint;
painted.bold();Source§fn rapid_blink(&self) -> Painted<&T>
fn rapid_blink(&self) -> Painted<&T>
Source§fn quirk(&self, value: Quirk) -> Painted<&T>
fn quirk(&self, value: Quirk) -> Painted<&T>
Enables the yansi Quirk value.
This method should be used rarely. Instead, prefer to use quirk-specific
builder methods like mask() and
wrap(), which have the same functionality but are
pithier.
§Example
Enable wrapping using .quirk():
use yansi::{Paint, Quirk};
painted.quirk(Quirk::Wrap);Enable wrapping using wrap().
use yansi::Paint;
painted.wrap();Source§fn clear(&self) -> Painted<&T>
👎Deprecated since 1.0.1: renamed to resetting() due to conflicts with Vec::clear().
The clear() method will be removed in a future release.
fn clear(&self) -> Painted<&T>
renamed to resetting() due to conflicts with Vec::clear().
The clear() method will be removed in a future release.
Source§fn whenever(&self, value: Condition) -> Painted<&T>
fn whenever(&self, value: Condition) -> Painted<&T>
Conditionally enable styling based on whether the Condition value
applies. Replaces any previous condition.
See the crate level docs for more details.
§Example
Enable styling painted only when both stdout and stderr are TTYs:
use yansi::{Paint, Condition};
painted.red().on_yellow().whenever(Condition::STDOUTERR_ARE_TTY);Source§impl<T> Pointable for T
impl<T> Pointable for T
Source§impl<T> PolicyExt for Twhere
T: ?Sized,
impl<T> PolicyExt for Twhere
T: ?Sized,
Source§impl<P, R> ProtoType<R> for Pwhere
R: RustType<P>,
impl<P, R> ProtoType<R> for Pwhere
R: RustType<P>,
Source§fn into_rust(self) -> Result<R, TryFromProtoError>
fn into_rust(self) -> Result<R, TryFromProtoError>
RustType::from_proto.Source§fn from_rust(rust: &R) -> P
fn from_rust(rust: &R) -> P
RustType::into_proto.Source§impl<'a, S, T> Semigroup<&'a S> for Twhere
T: Semigroup<S>,
impl<'a, S, T> Semigroup<&'a S> for Twhere
T: Semigroup<S>,
Source§fn plus_equals(&mut self, rhs: &&'a S)
fn plus_equals(&mut self, rhs: &&'a S)
std::ops::AddAssign, for types that do not implement AddAssign.