pub struct NoneStats;Expand description
Empty set of statistics.
Trait Implementations§
Source§impl ColumnStats for NoneStats
 
impl ColumnStats for NoneStats
Source§fn lower<'a>(&'a self) -> Option<Self::Ref<'a>>
 
fn lower<'a>(&'a self) -> Option<Self::Ref<'a>>
Source§fn upper<'a>(&'a self) -> Option<Self::Ref<'a>>
 
fn upper<'a>(&'a self) -> Option<Self::Ref<'a>>
Source§fn none_count(&self) -> usize
 
fn none_count(&self) -> usize
Nones if this column is optional or 0 if it isn’t.Source§impl DynStats for NoneStats
 
impl DynStats for NoneStats
Source§fn debug_json(&self) -> Value
 
fn debug_json(&self) -> Value
INSPECT SHARD and debugging.Source§fn into_columnar_stats(self) -> ColumnarStats
 
fn into_columnar_stats(self) -> ColumnarStats
self as ColumnarStats.Source§impl RustType<()> for NoneStats
 
impl RustType<()> for NoneStats
Source§fn into_proto(&self)
 
fn into_proto(&self)
Self into a Proto value.Source§fn from_proto(_proto: ()) -> Result<Self, TryFromProtoError>
 
fn from_proto(_proto: ()) -> Result<Self, TryFromProtoError>
Source§fn into_proto_owned(self) -> Proto
 
fn into_proto_owned(self) -> Proto
Self::into_proto that types can
optionally implement, otherwise, the default implementation
delegates to Self::into_proto.Auto Trait Implementations§
impl Freeze for NoneStats
impl RefUnwindSafe for NoneStats
impl Send for NoneStats
impl Sync for NoneStats
impl Unpin for NoneStats
impl UnwindSafe for NoneStats
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
    T: ?Sized,
 
impl<T> BorrowMut<T> for Twhere
    T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
 
fn borrow_mut(&mut self) -> &mut T
Source§impl<T> FutureExt for T
 
impl<T> FutureExt for T
Source§fn with_context(self, otel_cx: Context) -> WithContext<Self>
 
fn with_context(self, otel_cx: Context) -> WithContext<Self>
Source§fn with_current_context(self) -> WithContext<Self>
 
fn with_current_context(self) -> WithContext<Self>
Source§impl<T> Instrument for T
 
impl<T> Instrument for T
Source§fn instrument(self, span: Span) -> Instrumented<Self>
 
fn instrument(self, span: Span) -> Instrumented<Self>
Source§fn in_current_span(self) -> Instrumented<Self>
 
fn in_current_span(self) -> Instrumented<Self>
Source§impl<T> IntoEither for T
 
impl<T> IntoEither for T
Source§fn into_either(self, into_left: bool) -> Either<Self, Self>
 
fn into_either(self, into_left: bool) -> Either<Self, Self>
self into a Left variant of Either<Self, Self>
if into_left is true.
Converts self into a Right variant of Either<Self, Self>
otherwise. Read moreSource§fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
 
fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
self into a Left variant of Either<Self, Self>
if into_left(&self) returns true.
Converts self into a Right variant of Either<Self, Self>
otherwise. Read moreSource§impl<T> IntoRequest<T> for T
 
impl<T> IntoRequest<T> for T
Source§fn into_request(self) -> Request<T>
 
fn into_request(self) -> Request<T>
T in a tonic::RequestSource§impl<T> Paint for Twhere
    T: ?Sized,
 
impl<T> Paint for Twhere
    T: ?Sized,
Source§fn fg(&self, value: Color) -> Painted<&T>
 
fn fg(&self, value: Color) -> Painted<&T>
Returns a styled value derived from self with the foreground set to
value.
This method should be used rarely. Instead, prefer to use color-specific
builder methods like red() and
green(), which have the same functionality but are
pithier.
§Example
Set foreground color to white using fg():
use yansi::{Paint, Color};
painted.fg(Color::White);Set foreground color to white using white().
use yansi::Paint;
painted.white();Source§fn bright_black(&self) -> Painted<&T>
 
fn bright_black(&self) -> Painted<&T>
Source§fn bright_red(&self) -> Painted<&T>
 
fn bright_red(&self) -> Painted<&T>
Source§fn bright_green(&self) -> Painted<&T>
 
fn bright_green(&self) -> Painted<&T>
Source§fn bright_yellow(&self) -> Painted<&T>
 
fn bright_yellow(&self) -> Painted<&T>
Source§fn bright_blue(&self) -> Painted<&T>
 
fn bright_blue(&self) -> Painted<&T>
Source§fn bright_magenta(&self) -> Painted<&T>
 
fn bright_magenta(&self) -> Painted<&T>
Source§fn bright_cyan(&self) -> Painted<&T>
 
fn bright_cyan(&self) -> Painted<&T>
Source§fn bright_white(&self) -> Painted<&T>
 
fn bright_white(&self) -> Painted<&T>
Source§fn bg(&self, value: Color) -> Painted<&T>
 
fn bg(&self, value: Color) -> Painted<&T>
Returns a styled value derived from self with the background set to
value.
This method should be used rarely. Instead, prefer to use color-specific
builder methods like on_red() and
on_green(), which have the same functionality but
are pithier.
§Example
Set background color to red using fg():
use yansi::{Paint, Color};
painted.bg(Color::Red);Set background color to red using on_red().
use yansi::Paint;
painted.on_red();Source§fn on_primary(&self) -> Painted<&T>
 
fn on_primary(&self) -> Painted<&T>
Source§fn on_magenta(&self) -> Painted<&T>
 
fn on_magenta(&self) -> Painted<&T>
Source§fn on_bright_black(&self) -> Painted<&T>
 
fn on_bright_black(&self) -> Painted<&T>
Source§fn on_bright_red(&self) -> Painted<&T>
 
fn on_bright_red(&self) -> Painted<&T>
Source§fn on_bright_green(&self) -> Painted<&T>
 
fn on_bright_green(&self) -> Painted<&T>
Source§fn on_bright_yellow(&self) -> Painted<&T>
 
fn on_bright_yellow(&self) -> Painted<&T>
Source§fn on_bright_blue(&self) -> Painted<&T>
 
fn on_bright_blue(&self) -> Painted<&T>
Source§fn on_bright_magenta(&self) -> Painted<&T>
 
fn on_bright_magenta(&self) -> Painted<&T>
Source§fn on_bright_cyan(&self) -> Painted<&T>
 
fn on_bright_cyan(&self) -> Painted<&T>
Source§fn on_bright_white(&self) -> Painted<&T>
 
fn on_bright_white(&self) -> Painted<&T>
Source§fn attr(&self, value: Attribute) -> Painted<&T>
 
fn attr(&self, value: Attribute) -> Painted<&T>
Enables the styling Attribute value.
This method should be used rarely. Instead, prefer to use
attribute-specific builder methods like bold() and
underline(), which have the same functionality
but are pithier.
§Example
Make text bold using attr():
use yansi::{Paint, Attribute};
painted.attr(Attribute::Bold);Make text bold using using bold().
use yansi::Paint;
painted.bold();Source§fn rapid_blink(&self) -> Painted<&T>
 
fn rapid_blink(&self) -> Painted<&T>
Source§fn quirk(&self, value: Quirk) -> Painted<&T>
 
fn quirk(&self, value: Quirk) -> Painted<&T>
Enables the yansi Quirk value.
This method should be used rarely. Instead, prefer to use quirk-specific
builder methods like mask() and
wrap(), which have the same functionality but are
pithier.
§Example
Enable wrapping using .quirk():
use yansi::{Paint, Quirk};
painted.quirk(Quirk::Wrap);Enable wrapping using wrap().
use yansi::Paint;
painted.wrap();Source§fn clear(&self) -> Painted<&T>
 👎Deprecated since 1.0.1: renamed to resetting() due to conflicts with Vec::clear().
The clear() method will be removed in a future release.
fn clear(&self) -> Painted<&T>
resetting() due to conflicts with Vec::clear().
The clear() method will be removed in a future release.Source§fn whenever(&self, value: Condition) -> Painted<&T>
 
fn whenever(&self, value: Condition) -> Painted<&T>
Conditionally enable styling based on whether the Condition value
applies. Replaces any previous condition.
See the crate level docs for more details.
§Example
Enable styling painted only when both stdout and stderr are TTYs:
use yansi::{Paint, Condition};
painted.red().on_yellow().whenever(Condition::STDOUTERR_ARE_TTY);Source§impl<T> Pointable for T
 
impl<T> Pointable for T
Source§impl<T> PolicyExt for Twhere
    T: ?Sized,
 
impl<T> PolicyExt for Twhere
    T: ?Sized,
Source§impl<P, R> ProtoType<R> for Pwhere
    R: RustType<P>,
 
impl<P, R> ProtoType<R> for Pwhere
    R: RustType<P>,
Source§fn into_rust(self) -> Result<R, TryFromProtoError>
 
fn into_rust(self) -> Result<R, TryFromProtoError>
RustType::from_proto.Source§fn from_rust(rust: &R) -> P
 
fn from_rust(rust: &R) -> P
RustType::into_proto.Source§impl<'a, S, T> Semigroup<&'a S> for Twhere
    T: Semigroup<S>,
 
impl<'a, S, T> Semigroup<&'a S> for Twhere
    T: Semigroup<S>,
Source§fn plus_equals(&mut self, rhs: &&'a S)
 
fn plus_equals(&mut self, rhs: &&'a S)
std::ops::AddAssign, for types that do not implement AddAssign.