pub(crate) enum StatsState<Stat> {
Initialized(Stat),
NeedsInit {
zero_value: Stat,
future_update: Stat,
},
}
Variants§
Initialized(Stat)
This stat is fully initialized.
NeedsInit
This stat has not been initialized. We must write a zero_value
in one interval, before writing the first real update.
Implementations§
source§impl<Stat: Clone> StatsState<Stat>
impl<Stat: Clone> StatsState<Stat>
pub(crate) fn new(zero_value: Stat) -> Self
sourcefn stat_to_emit(&mut self) -> &mut Stat
fn stat_to_emit(&mut self) -> &mut Stat
Get a copy of the stat value that should be emitted to the statistics table.
After calling this, you must call mark_initialized
. (These are separate
to avoid some clones).
sourcefn mark_initialized(&mut self)
fn mark_initialized(&mut self)
Make this stat as initialized.
Trait Implementations§
Auto Trait Implementations§
impl<Stat> Freeze for StatsState<Stat>where
Stat: Freeze,
impl<Stat> RefUnwindSafe for StatsState<Stat>where
Stat: RefUnwindSafe,
impl<Stat> Send for StatsState<Stat>where
Stat: Send,
impl<Stat> Sync for StatsState<Stat>where
Stat: Sync,
impl<Stat> Unpin for StatsState<Stat>where
Stat: Unpin,
impl<Stat> UnwindSafe for StatsState<Stat>where
Stat: UnwindSafe,
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