Struct Partitioned

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pub struct Partitioned<P, C, R>
where (C, R): Partitionable<C, R>,
{ pub parts: Vec<P>, state: <(C, R) as Partitionable<C, R>>::PartitionedState, }
Expand description

A client whose implementation is partitioned across a number of other clients.

Such a client needs to broadcast (partitioned) commands to all of its clients, and await responses from each of the client partitions before it can respond.

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§parts: Vec<P>

The individual partitions representing per-worker clients.

§state: <(C, R) as Partitionable<C, R>>::PartitionedState

The partitioned state.

Implementations§

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impl<P, C, R> Partitioned<P, C, R>
where (C, R): Partitionable<C, R>,

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pub fn new(parts: Vec<P>) -> Self

Create a client partitioned across multiple client shards.

Trait Implementations§

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impl<P: Debug, C: Debug, R: Debug> Debug for Partitioned<P, C, R>
where (C, R): Partitionable<C, R>,

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl<P, C, R> GenericClient<C, R> for Partitioned<P, C, R>
where P: GenericClient<C, R>, (C, R): Partitionable<C, R>, C: Debug + Send, R: Debug + Send,

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fn recv<'life0, 'async_trait>( &'life0 mut self, ) -> Pin<Box<dyn Future<Output = Result<Option<R>, Error>> + Send + 'async_trait>>
where Self: 'async_trait, 'life0: 'async_trait,

§Cancel safety

This method is cancel safe. If recv is used as the event in a tokio::select! statement and some other branch completes first, it is guaranteed that no messages were received by this client.

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fn send<'life0, 'async_trait>( &'life0 mut self, cmd: C, ) -> Pin<Box<dyn Future<Output = Result<(), Error>> + Send + 'async_trait>>
where Self: 'async_trait, 'life0: 'async_trait,

Sends a command to the dataflow server. Read more
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fn as_stream<'a>( &'a mut self, ) -> Pin<Box<dyn Stream<Item = Result<R, Error>> + Send + 'a>>
where R: Send + 'a,

Returns an adapter that treats the client as a stream. Read more

Auto Trait Implementations§

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impl<P, C, R> !Freeze for Partitioned<P, C, R>

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impl<P, C, R> !RefUnwindSafe for Partitioned<P, C, R>

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impl<P, C, R> Send for Partitioned<P, C, R>
where P: Send,

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impl<P, C, R> !Sync for Partitioned<P, C, R>

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impl<P, C, R> !Unpin for Partitioned<P, C, R>

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impl<P, C, R> !UnwindSafe for Partitioned<P, C, R>

Blanket Implementations§

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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> Borrow<T> for T
where T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for T
where T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<T> Paint for T
where T: ?Sized,

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fn fg(&self, value: Color) -> Painted<&T>

Returns a styled value derived from self with the foreground set to value.

This method should be used rarely. Instead, prefer to use color-specific builder methods like red() and green(), which have the same functionality but are pithier.

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Set foreground color to white using fg():

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Set foreground color to white using white().

use yansi::Paint;

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fn primary(&self) -> Painted<&T>

Returns self with the fg() set to [Color :: Primary].

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println!("{}", value.primary());
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fn fixed(&self, color: u8) -> Painted<&T>

Returns self with the fg() set to [Color :: Fixed].

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println!("{}", value.fixed(color));
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fn rgb(&self, r: u8, g: u8, b: u8) -> Painted<&T>

Returns self with the fg() set to [Color :: Rgb].

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fn black(&self) -> Painted<&T>

Returns self with the fg() set to [Color :: Black].

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println!("{}", value.black());
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Returns self with the fg() set to [Color :: Red].

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Returns self with the fg() set to [Color :: Green].

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println!("{}", value.green());
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Returns self with the fg() set to [Color :: Yellow].

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println!("{}", value.yellow());
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Returns self with the fg() set to [Color :: Blue].

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Returns self with the fg() set to [Color :: Magenta].

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Returns self with the fg() set to [Color :: Cyan].

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Returns self with the fg() set to [Color :: White].

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Returns self with the fg() set to [Color :: BrightBlack].

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Returns self with the fg() set to [Color :: BrightRed].

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Returns self with the fg() set to [Color :: BrightGreen].

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println!("{}", value.bright_green());
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Returns self with the fg() set to [Color :: BrightYellow].

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println!("{}", value.bright_yellow());
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Returns self with the fg() set to [Color :: BrightBlue].

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println!("{}", value.bright_blue());
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Returns self with the fg() set to [Color :: BrightMagenta].

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println!("{}", value.bright_magenta());
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Returns self with the fg() set to [Color :: BrightCyan].

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println!("{}", value.bright_cyan());
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Returns self with the fg() set to [Color :: BrightWhite].

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println!("{}", value.bright_white());
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Returns a styled value derived from self with the background set to value.

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Set background color to red using fg():

use yansi::{Paint, Color};

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use yansi::Paint;

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Returns self with the bg() set to [Color :: Primary].

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Returns self with the bg() set to [Color :: Fixed].

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Returns self with the bg() set to [Color :: Rgb].

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Returns self with the bg() set to [Color :: Black].

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Returns self with the bg() set to [Color :: Red].

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fn on_green(&self) -> Painted<&T>

Returns self with the bg() set to [Color :: Green].

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println!("{}", value.on_green());
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fn on_yellow(&self) -> Painted<&T>

Returns self with the bg() set to [Color :: Yellow].

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println!("{}", value.on_yellow());
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Returns self with the bg() set to [Color :: Blue].

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println!("{}", value.on_blue());
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fn on_magenta(&self) -> Painted<&T>

Returns self with the bg() set to [Color :: Magenta].

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println!("{}", value.on_magenta());
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fn on_cyan(&self) -> Painted<&T>

Returns self with the bg() set to [Color :: Cyan].

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println!("{}", value.on_cyan());
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Returns self with the bg() set to [Color :: White].

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println!("{}", value.on_white());
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Returns self with the bg() set to [Color :: BrightBlack].

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Returns self with the bg() set to [Color :: BrightRed].

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println!("{}", value.on_bright_red());
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Returns self with the bg() set to [Color :: BrightGreen].

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println!("{}", value.on_bright_green());
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Returns self with the bg() set to [Color :: BrightYellow].

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println!("{}", value.on_bright_yellow());
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Returns self with the bg() set to [Color :: BrightBlue].

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println!("{}", value.on_bright_blue());
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Returns self with the bg() set to [Color :: BrightMagenta].

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println!("{}", value.on_bright_magenta());
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Returns self with the bg() set to [Color :: BrightCyan].

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Returns self with the bg() set to [Color :: BrightWhite].

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Make text bold using using bold().

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Returns self with the attr() set to [Attribute :: Bold].

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Returns self with the attr() set to [Attribute :: Dim].

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Returns self with the attr() set to [Attribute :: Italic].

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Returns self with the attr() set to [Attribute :: Underline].

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👎Deprecated since 1.0.1: renamed to resetting() due to conflicts with Vec::clear(). The clear() method will be removed in a future release.

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