Module mz_service::client

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Traits for client–server communication independent of transport layer.

These traits are designed for servers where where commands must be sharded among several worker threads or processes.


A client whose implementation is partitioned across a number of other clients.


A generic client to a server that receives commands and asynchronously produces responses.
A trait for command–response pairs that can be partitioned across multiple workers via Partitioned.
A state machine for a partitioned client that partitions commands across and amalgamates responses from multiple partitions.