Traits for client–server communication independent of transport layer.
These traits are designed for servers where where commands must be sharded among several worker threads or processes.
A client whose implementation is partitioned across a number of other clients.
A generic client to a server that receives commands and asynchronously produces responses.
A trait for command–response pairs that can be partitioned across multiple workers via
A state machine for a partitioned client that partitions commands across and amalgamates responses from multiple partitions.