Struct mz_persist_types::part::PartBuilder2
source · pub struct PartBuilder2<K, KS: Schema2<K>, V, VS: Schema2<V>> {
key: KS::Encoder,
val: VS::Encoder,
time: Codec64Mut,
diff: Codec64Mut,
}
Expand description
A builder for Part2
.
Fields§
§key: KS::Encoder
§val: VS::Encoder
§time: Codec64Mut
§diff: Codec64Mut
Implementations§
Auto Trait Implementations§
impl<K, KS, V, VS> Freeze for PartBuilder2<K, KS, V, VS>
impl<K, KS, V, VS> RefUnwindSafe for PartBuilder2<K, KS, V, VS>
impl<K, KS, V, VS> Send for PartBuilder2<K, KS, V, VS>
impl<K, KS, V, VS> Sync for PartBuilder2<K, KS, V, VS>
impl<K, KS, V, VS> Unpin for PartBuilder2<K, KS, V, VS>
impl<K, KS, V, VS> UnwindSafe for PartBuilder2<K, KS, V, VS>
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
source§impl<T> FutureExt for T
impl<T> FutureExt for T
source§fn with_context(self, otel_cx: Context) -> WithContext<Self>
fn with_context(self, otel_cx: Context) -> WithContext<Self>
source§fn with_current_context(self) -> WithContext<Self>
fn with_current_context(self) -> WithContext<Self>
source§impl<T> Instrument for T
impl<T> Instrument for T
source§fn instrument(self, span: Span) -> Instrumented<Self>
fn instrument(self, span: Span) -> Instrumented<Self>
source§fn in_current_span(self) -> Instrumented<Self>
fn in_current_span(self) -> Instrumented<Self>
source§impl<T> IntoRequest<T> for T
impl<T> IntoRequest<T> for T
source§fn into_request(self) -> Request<T>
fn into_request(self) -> Request<T>
Wrap the input message
T
in a tonic::Request
source§impl<T> Pointable for T
impl<T> Pointable for T
source§impl<P, R> ProtoType<R> for Pwhere
R: RustType<P>,
impl<P, R> ProtoType<R> for Pwhere
R: RustType<P>,
source§fn into_rust(self) -> Result<R, TryFromProtoError>
fn into_rust(self) -> Result<R, TryFromProtoError>
See
RustType::from_proto
.source§fn from_rust(rust: &R) -> P
fn from_rust(rust: &R) -> P
See
RustType::into_proto
.