Struct mz_persist_client::internal::trace::MergeState

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struct MergeState<T> {
    batches: ArrayVec<SpineBatch<T>, BATCHES_PER_LEVEL>,
    merge: Option<IdFuelingMerge<T>>,
}
Expand description

Describes the state of a layer.

A layer can be empty, contain a single batch, or contain a pair of batches that are in the process of merging into a batch for the next layer.

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§batches: ArrayVec<SpineBatch<T>, BATCHES_PER_LEVEL>§merge: Option<IdFuelingMerge<T>>

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impl<T: Timestamp + Lattice> MergeState<T>

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fn id(&self) -> Option<SpineId>

An id that covers all the batches in the given merge state, assuming there are any.

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fn single(batch: SpineBatch<T>) -> Self

A new single-batch merge state.

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fn push_batch(&mut self, batch: SpineBatch<T>)

Push a new batch at this level, checking invariants.

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fn len(&self) -> usize

The number of actual updates contained in the level.

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fn is_empty(&self) -> bool

True if this merge state contains no updates.

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fn is_vacant(&self) -> bool

True if this level contains no batches.

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fn is_single(&self) -> bool

True only for a single-batch state.

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fn is_full(&self) -> bool

True if this merge cannot hold any more batches. (i.e. for a binary merge tree, true if this layer holds two batches.)

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fn complete(&mut self, log: &mut SpineLog<'_, T>) -> Option<SpineBatch<T>>

Immediately complete any merge.

The result is either a batch, if there is a non-trivial batch to return or None if there is no meaningful batch to return.

There is the additional option of input batches.

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fn is_complete(&self) -> bool

True iff the layer is a complete merge, ready for extraction.

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fn work(&mut self, fuel: &mut isize)

Performs a bounded amount of work towards a merge.

Trait Implementations§

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impl<T: Clone> Clone for MergeState<T>

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fn clone(&self) -> MergeState<T>

Returns a copy of the value. Read more
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fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl<T: Debug> Debug for MergeState<T>

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl<T> Default for MergeState<T>

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fn default() -> Self

Returns the “default value” for a type. Read more

Auto Trait Implementations§

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impl<T> Freeze for MergeState<T>
where T: Freeze,

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impl<T> RefUnwindSafe for MergeState<T>
where T: RefUnwindSafe,

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impl<T> Send for MergeState<T>
where T: Send + Sync,

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impl<T> Sync for MergeState<T>
where T: Sync + Send,

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impl<T> Unpin for MergeState<T>
where T: Unpin,

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impl<T> UnwindSafe for MergeState<T>

Blanket Implementations§

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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> Borrow<T> for T
where T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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where T: ?Sized,

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Mutably borrows from an owned value. Read more
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where U: CastFrom<T>,

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Performs the cast.
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where T: Clone,

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default unsafe fn clone_to_uninit(&self, dst: *mut T)

🔬This is a nightly-only experimental API. (clone_to_uninit)
Performs copy-assignment from self to dst. Read more
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fn copy_as(self) -> T

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impl<T> From<T> for T

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where T: Clone,

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const ALIGN: usize = _

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unsafe fn drop(ptr: usize)

Drops the object pointed to by the given pointer. Read more
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impl<T> ProgressEventTimestamp for T
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Upcasts this ProgressEventTimestamp to Any. Read more
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