pub struct Buffer(/* private fields */);
Expand description
Write colored text to memory.
Buffer
is a platform independent abstraction for printing colored text to
an in memory buffer. When the buffer is printed using a BufferWriter
, the
color information will be applied to the output device (a tty on Unix and a
console on Windows).
A Buffer
is typically created by calling the BufferWriter.buffer
method, which will take color preferences and the environment into
account. However, buffers can also be manually created using no_color
,
ansi
or console
(on Windows).
Implementations§
source§impl Buffer
impl Buffer
sourcepub fn into_inner(self) -> Vec<u8>
pub fn into_inner(self) -> Vec<u8>
Consume this buffer and return the underlying raw data.
On Windows, this unrecoverably drops all color information associated with the buffer.
sourcepub fn as_mut_slice(&mut self) -> &mut [u8] ⓘ
pub fn as_mut_slice(&mut self) -> &mut [u8] ⓘ
Return the underlying data of the buffer as a mutable slice.
Trait Implementations§
source§impl Write for Buffer
impl Write for Buffer
source§fn write(&mut self, buf: &[u8]) -> Result<usize>
fn write(&mut self, buf: &[u8]) -> Result<usize>
Writes a buffer into this writer, returning how many bytes were written. Read more
source§fn flush(&mut self) -> Result<()>
fn flush(&mut self) -> Result<()>
Flushes this output stream, ensuring that all intermediately buffered
contents reach their destination. Read more
source§fn is_write_vectored(&self) -> bool
fn is_write_vectored(&self) -> bool
🔬This is a nightly-only experimental API. (
can_vector
)1.0.0 · source§fn write_all(&mut self, buf: &[u8]) -> Result<(), Error>
fn write_all(&mut self, buf: &[u8]) -> Result<(), Error>
Attempts to write an entire buffer into this writer. Read more
source§fn write_all_vectored(&mut self, bufs: &mut [IoSlice<'_>]) -> Result<(), Error>
fn write_all_vectored(&mut self, bufs: &mut [IoSlice<'_>]) -> Result<(), Error>
🔬This is a nightly-only experimental API. (
write_all_vectored
)Attempts to write multiple buffers into this writer. Read more
source§impl WriteColor for Buffer
impl WriteColor for Buffer
source§fn supports_color(&self) -> bool
fn supports_color(&self) -> bool
Returns true if and only if the underlying writer supports colors.
source§fn set_color(&mut self, spec: &ColorSpec) -> Result<()>
fn set_color(&mut self, spec: &ColorSpec) -> Result<()>
Set the color settings of the writer. Read more
source§fn reset(&mut self) -> Result<()>
fn reset(&mut self) -> Result<()>
Reset the current color settings to their original settings. Read more
source§fn is_synchronous(&self) -> bool
fn is_synchronous(&self) -> bool
Returns true if and only if the underlying writer must synchronously
interact with an end user’s device in order to control colors. By
default, this always returns
false
. Read moreAuto Trait Implementations§
impl Freeze for Buffer
impl RefUnwindSafe for Buffer
impl Send for Buffer
impl Sync for Buffer
impl Unpin for Buffer
impl UnwindSafe for Buffer
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more