Struct termcolor::ColorSpec

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pub struct ColorSpec { /* private fields */ }
Expand description

A color specification.

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impl ColorSpec

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pub fn new() -> ColorSpec

Create a new color specification that has no colors or styles.

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pub fn fg(&self) -> Option<&Color>

Get the foreground color.

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pub fn set_fg(&mut self, color: Option<Color>) -> &mut ColorSpec

Set the foreground color.

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pub fn bg(&self) -> Option<&Color>

Get the background color.

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pub fn set_bg(&mut self, color: Option<Color>) -> &mut ColorSpec

Set the background color.

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pub fn bold(&self) -> bool

Get whether this is bold or not.

Note that the bold setting has no effect in a Windows console.

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pub fn set_bold(&mut self, yes: bool) -> &mut ColorSpec

Set whether the text is bolded or not.

Note that the bold setting has no effect in a Windows console.

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pub fn dimmed(&self) -> bool

Get whether this is dimmed or not.

Note that the dimmed setting has no effect in a Windows console.

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pub fn set_dimmed(&mut self, yes: bool) -> &mut ColorSpec

Set whether the text is dimmed or not.

Note that the dimmed setting has no effect in a Windows console.

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pub fn italic(&self) -> bool

Get whether this is italic or not.

Note that the italic setting has no effect in a Windows console.

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pub fn set_italic(&mut self, yes: bool) -> &mut ColorSpec

Set whether the text is italicized or not.

Note that the italic setting has no effect in a Windows console.

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pub fn underline(&self) -> bool

Get whether this is underline or not.

Note that the underline setting has no effect in a Windows console.

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pub fn set_underline(&mut self, yes: bool) -> &mut ColorSpec

Set whether the text is underlined or not.

Note that the underline setting has no effect in a Windows console.

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pub fn strikethrough(&self) -> bool

Get whether this is strikethrough or not.

Note that the strikethrough setting has no effect in a Windows console.

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pub fn set_strikethrough(&mut self, yes: bool) -> &mut ColorSpec

Set whether the text is strikethrough or not.

Note that the strikethrough setting has no effect in a Windows console.

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pub fn reset(&self) -> bool

Get whether reset is enabled or not.

reset is enabled by default. When disabled and using ANSI escape sequences, a “reset” code will be emitted every time a ColorSpec’s settings are applied.

Note that the reset setting has no effect in a Windows console.

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pub fn set_reset(&mut self, yes: bool) -> &mut ColorSpec

Set whether to reset the terminal whenever color settings are applied.

reset is enabled by default. When disabled and using ANSI escape sequences, a “reset” code will be emitted every time a ColorSpec’s settings are applied.

Typically this is useful if callers have a requirement to more scrupulously manage the exact sequence of escape codes that are emitted when using ANSI for colors.

Note that the reset setting has no effect in a Windows console.

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pub fn intense(&self) -> bool

Get whether this is intense or not.

On Unix-like systems, this will output the ANSI escape sequence that will print a high-intensity version of the color specified.

On Windows systems, this will output the ANSI escape sequence that will print a brighter version of the color specified.

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pub fn set_intense(&mut self, yes: bool) -> &mut ColorSpec

Set whether the text is intense or not.

On Unix-like systems, this will output the ANSI escape sequence that will print a high-intensity version of the color specified.

On Windows systems, this will output the ANSI escape sequence that will print a brighter version of the color specified.

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pub fn is_none(&self) -> bool

Returns true if this color specification has no colors or styles.

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pub fn clear(&mut self)

Clears this color specification so that it has no color/style settings.

Trait Implementations§

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impl Clone for ColorSpec

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fn clone(&self) -> ColorSpec

Returns a copy of the value. Read more
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fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl Debug for ColorSpec

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl Default for ColorSpec

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fn default() -> ColorSpec

Returns the “default value” for a type. Read more
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impl PartialEq for ColorSpec

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fn eq(&self, other: &ColorSpec) -> bool

Tests for self and other values to be equal, and is used by ==.
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fn ne(&self, other: &Rhs) -> bool

Tests for !=. The default implementation is almost always sufficient, and should not be overridden without very good reason.
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impl Eq for ColorSpec

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impl StructuralPartialEq for ColorSpec

Auto Trait Implementations§

Blanket Implementations§

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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> Borrow<T> for T
where T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for T
where T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<T> CloneToUninit for T
where T: Clone,

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default unsafe fn clone_to_uninit(&self, dst: *mut T)

🔬This is a nightly-only experimental API. (clone_to_uninit)
Performs copy-assignment from self to dst. Read more
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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T, U> Into<U> for T
where U: From<T>,

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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impl<T> ToOwned for T
where T: Clone,

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type Owned = T

The resulting type after obtaining ownership.
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fn to_owned(&self) -> T

Creates owned data from borrowed data, usually by cloning. Read more
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fn clone_into(&self, target: &mut T)

Uses borrowed data to replace owned data, usually by cloning. Read more
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impl<T, U> TryFrom<U> for T
where U: Into<T>,

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type Error = Infallible

The type returned in the event of a conversion error.
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fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
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impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.