pub struct Pixel<Coord> { /* private fields */ }
Expand description
An element of a single pixel
Implementations§
Trait Implementations§
Source§impl<Coord, DB: DrawingBackend> Drawable<DB> for Pixel<Coord>
impl<Coord, DB: DrawingBackend> Drawable<DB> for Pixel<Coord>
Source§impl<'a, Coord> PointCollection<'a, Coord> for &'a Pixel<Coord>
impl<'a, Coord> PointCollection<'a, Coord> for &'a Pixel<Coord>
Source§impl<Coord, Size: SizeDesc> PointElement<Coord, Size> for Pixel<Coord>
impl<Coord, Size: SizeDesc> PointElement<Coord, Size> for Pixel<Coord>
fn make_point(pos: Coord, _: Size, style: ShapeStyle) -> Self
Auto Trait Implementations§
impl<Coord> Freeze for Pixel<Coord>where
Coord: Freeze,
impl<Coord> RefUnwindSafe for Pixel<Coord>where
Coord: RefUnwindSafe,
impl<Coord> Send for Pixel<Coord>where
Coord: Send,
impl<Coord> Sync for Pixel<Coord>where
Coord: Sync,
impl<Coord> Unpin for Pixel<Coord>where
Coord: Unpin,
impl<Coord> UnwindSafe for Pixel<Coord>where
Coord: UnwindSafe,
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
Source§impl<'b, T, DB, Coord> IntoDynElement<'b, DB, Coord> for Twhere
T: Drawable<DB> + 'b,
&'a T: for<'a> PointCollection<'a, Coord>,
Coord: Clone,
DB: DrawingBackend,
impl<'b, T, DB, Coord> IntoDynElement<'b, DB, Coord> for Twhere
T: Drawable<DB> + 'b,
&'a T: for<'a> PointCollection<'a, Coord>,
Coord: Clone,
DB: DrawingBackend,
Source§fn into_dyn(self) -> DynElement<'b, DB, Coord>
fn into_dyn(self) -> DynElement<'b, DB, Coord>
Make the conversion