pub(crate) struct AwaitableState<T> {
state: Arc<RwLock<T>>,
notify: Arc<Notify>,
}Expand description
A concurrent state - one which allows reading, writing, and waiting for changes made by another concurrent writer.
This is morally similar to a mutex with a condvar, but allowing asynchronous waits and with access methods that make it a little trickier to accidentally hold a lock across a yield point.
Fields§
§state: Arc<RwLock<T>>§notify: Arc<Notify>NB: we can’t wrap the Notify in the lock since the signature of Notify::notified doesn’t allow it, but this is only accessed while holding the lock.
Implementations§
Source§impl<T> AwaitableState<T>
impl<T> AwaitableState<T>
pub fn new(value: T) -> Self
pub fn read<A>(&self, read_fn: impl FnOnce(&T) -> A) -> A
Sourcepub fn maybe_modify<A>(
&self,
write_fn: impl FnOnce(&mut ModifyGuard<'_, T>) -> A,
) -> A
pub fn maybe_modify<A>( &self, write_fn: impl FnOnce(&mut ModifyGuard<'_, T>) -> A, ) -> A
Conditionally modify the state. This method passes a guard to the provided function, which only allows mutable access to the data via ModifyGuard::get_mut. If that method is not called, waiters will not be woken up.
pub fn modify<A>(&self, write_fn: impl FnOnce(&mut T) -> A) -> A
pub async fn wait_for<A>(&self, wait_fn: impl FnMut(&T) -> Option<A>) -> A
pub async fn wait_while(&self, wait_fn: impl FnMut(&T) -> bool)
Trait Implementations§
Source§impl<T> Clone for AwaitableState<T>
impl<T> Clone for AwaitableState<T>
Auto Trait Implementations§
impl<T> Freeze for AwaitableState<T>
impl<T> RefUnwindSafe for AwaitableState<T>
impl<T> Send for AwaitableState<T>
impl<T> Sync for AwaitableState<T>
impl<T> Unpin for AwaitableState<T>
impl<T> UnwindSafe for AwaitableState<T>
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