Struct console_api::resources::ResourceUpdate

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pub struct ResourceUpdate {
    pub new_resources: Vec<Resource>,
    pub stats_update: HashMap<u64, Stats>,
    pub new_poll_ops: Vec<PollOp>,
    pub dropped_events: u64,
}
Expand description

A resource state update.

Each ResourceUpdate contains any resource data that has changed since the last update. This includes:

  • any new resources that were created since the last update
  • the current stats for any resource whose stats changed since the last update
  • any new poll ops that have been invoked on a resource

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§new_resources: Vec<Resource>

A list of new resources that were created since the last ResourceUpdate was sent.

§stats_update: HashMap<u64, Stats>

Any resource stats that have changed since the last update.

§new_poll_ops: Vec<PollOp>

A list of all new poll ops that have been invoked on resources since the last update.

§dropped_events: u64

A count of how many resource events (e.g. polls, creation, etc) were not recorded because the application’s event buffer was at capacity.

If everything is working normally, this should be 0. If it is greater than 0, that may indicate that some data is missing from this update, and it may be necessary to increase the number of events buffered by the application to ensure that data loss is avoided.

If the application’s instrumentation ensures reliable delivery of events, this will always be 0.

Trait Implementations§

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impl Clone for ResourceUpdate

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fn clone(&self) -> ResourceUpdate

Returns a copy of the value. Read more
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fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl Debug for ResourceUpdate

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl Default for ResourceUpdate

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fn default() -> Self

Returns the “default value” for a type. Read more
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impl Message for ResourceUpdate

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fn encoded_len(&self) -> usize

Returns the encoded length of the message without a length delimiter.
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fn clear(&mut self)

Clears the message, resetting all fields to their default.
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fn encode(&self, buf: &mut impl BufMut) -> Result<(), EncodeError>
where Self: Sized,

Encodes the message to a buffer. Read more
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fn encode_to_vec(&self) -> Vec<u8>
where Self: Sized,

Encodes the message to a newly allocated buffer.
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fn encode_length_delimited( &self, buf: &mut impl BufMut, ) -> Result<(), EncodeError>
where Self: Sized,

Encodes the message with a length-delimiter to a buffer. Read more
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fn encode_length_delimited_to_vec(&self) -> Vec<u8>
where Self: Sized,

Encodes the message with a length-delimiter to a newly allocated buffer.
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fn decode(buf: impl Buf) -> Result<Self, DecodeError>
where Self: Default,

Decodes an instance of the message from a buffer. Read more
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fn decode_length_delimited(buf: impl Buf) -> Result<Self, DecodeError>
where Self: Default,

Decodes a length-delimited instance of the message from the buffer.
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fn merge(&mut self, buf: impl Buf) -> Result<(), DecodeError>
where Self: Sized,

Decodes an instance of the message from a buffer, and merges it into self. Read more
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fn merge_length_delimited(&mut self, buf: impl Buf) -> Result<(), DecodeError>
where Self: Sized,

Decodes a length-delimited instance of the message from buffer, and merges it into self.
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impl PartialEq for ResourceUpdate

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fn eq(&self, other: &ResourceUpdate) -> bool

Tests for self and other values to be equal, and is used by ==.
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fn ne(&self, other: &Rhs) -> bool

Tests for !=. The default implementation is almost always sufficient, and should not be overridden without very good reason.
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impl StructuralPartialEq for ResourceUpdate

Auto Trait Implementations§

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impl<T> Any for T
where T: 'static + ?Sized,

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Gets the TypeId of self. Read more
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where T: Clone,

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default unsafe fn clone_to_uninit(&self, dst: *mut T)

🔬This is a nightly-only experimental API. (clone_to_uninit)
Performs copy-assignment from self to dst. Read more
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Returns the argument unchanged.

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