pub(crate) fn warm_persist_state_in_background(
client: PersistClient,
shard_ids: impl Iterator<Item = ShardId> + Send + 'static,
) -> JoinHandle<Box<dyn Debug + Send>> ⓘpub(crate) fn warm_persist_state_in_background(
client: PersistClient,
shard_ids: impl Iterator<Item = ShardId> + Send + 'static,
) -> JoinHandle<Box<dyn Debug + Send>> ⓘ