Struct aws_sdk_s3::types::LocationInfo

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#[non_exhaustive]
pub struct LocationInfo { pub type: Option<LocationType>, pub name: Option<String>, }
Expand description

Specifies the location where the bucket will be created.

For directory buckets, the location type is Availability Zone. For more information about directory buckets, see Directory buckets in the Amazon S3 User Guide.

This functionality is only supported by directory buckets.

Fields (Non-exhaustive)§

This struct is marked as non-exhaustive
Non-exhaustive structs could have additional fields added in future. Therefore, non-exhaustive structs cannot be constructed in external crates using the traditional Struct { .. } syntax; cannot be matched against without a wildcard ..; and struct update syntax will not work.
§type: Option<LocationType>

The type of location where the bucket will be created.

§name: Option<String>

The name of the location where the bucket will be created.

For directory buckets, the name of the location is the AZ ID of the Availability Zone where the bucket will be created. An example AZ ID value is usw2-az1.

Implementations§

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impl LocationInfo

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pub fn type(&self) -> Option<&LocationType>

The type of location where the bucket will be created.

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pub fn name(&self) -> Option<&str>

The name of the location where the bucket will be created.

For directory buckets, the name of the location is the AZ ID of the Availability Zone where the bucket will be created. An example AZ ID value is usw2-az1.

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impl LocationInfo

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pub fn builder() -> LocationInfoBuilder

Creates a new builder-style object to manufacture LocationInfo.

Trait Implementations§

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impl Clone for LocationInfo

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fn clone(&self) -> LocationInfo

Returns a copy of the value. Read more
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fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl Debug for LocationInfo

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl PartialEq for LocationInfo

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fn eq(&self, other: &LocationInfo) -> bool

Tests for self and other values to be equal, and is used by ==.
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fn ne(&self, other: &Rhs) -> bool

Tests for !=. The default implementation is almost always sufficient, and should not be overridden without very good reason.
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impl StructuralPartialEq for LocationInfo

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impl<T> Any for T
where T: 'static + ?Sized,

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Gets the TypeId of self. Read more
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where T: ?Sized,

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Immutably borrows from an owned value. Read more
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default unsafe fn clone_to_uninit(&self, dst: *mut T)

🔬This is a nightly-only experimental API. (clone_to_uninit)
Performs copy-assignment from self to dst. Read more
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type Output = T

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