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mz_cluster_controller/
lib.rs

1// Copyright Materialize, Inc. and contributors. All rights reserved.
2//
3// Use of this software is governed by the Business Source License
4// included in the LICENSE file.
5//
6// As of the Change Date specified in that file, in accordance with
7// the Business Source License, use of this software will be governed
8// by the Apache License, Version 2.0.
9
10//! The cluster controller: the single decision-maker for the replica set of
11//! every managed cluster.
12//!
13//! It is a **reconciler**. Each tick it reads desired cluster state and live
14//! signals through the [`ClusterControllerCtx`] boundary, runs a set of pure
15//! [`Strategy`]s, unions their desired contributions, diffs that against the
16//! actual replica set, and emits the create/drop and durable-state-write
17//! [`Decision`]s that close the gap. It holds no in-memory state: the source of
18//! truth is always the catalog plus live signals, pulled fresh each tick.
19//!
20//! The crate is **pure**. It depends only on primitive id/shape types and the
21//! [`ClusterControllerCtx`] trait, never on the adapter or catalog. That
22//! boundary is what makes the controller testable against a fake
23//! implementation and extractable later without touching controller code.
24//!
25//! A tick runs two phases per cluster, `update_state` then `desired_replicas`
26//! (see [`ClusterController::reconcile`]). Every [`Decision`] carries the
27//! durable state it was derived from, and the apply path transacts it only if
28//! that state still holds (compare-and-append). So a create or drop derived
29//! from a pre-`ALTER` snapshot can never reshape the replica set against the
30//! config the `ALTER` has since established. Applies are per cluster, so one
31//! cluster's rejection does not block the others, and commands name explicit
32//! replicas, so re-emitting one across a lagging view or a restart is a no-op.
33//!
34//! [`ClusterControllerCtx`]: crate::ctx::ClusterControllerCtx
35
36pub mod ctx;
37pub mod strategy;
38
39use std::collections::{BTreeMap, BTreeSet};
40
41use mz_adapter_types::dyncfgs::{DEFAULT_HYDRATION_BURST_LINGER, ENABLE_HYDRATION_BURST};
42use mz_controller_types::ClusterId;
43use mz_dyncfg::ConfigSet;
44use mz_ore::soft_panic_or_log;
45
46use crate::ctx::{
47    ApplyOutcome, ClusterControllerCtx, ClusterState, CreateReason, Decision, ObservedReplica,
48    ReconfigurationAudit, ReconfigurationRecord, ReconfigurationStatus, ReconfigurationWrite,
49    ReplicaShape, StateWrite,
50};
51use crate::strategy::{
52    BaselineStrategy, ConfigSignals, DesiredReplica, GracefulReconfigurationStrategy,
53    HydrationBurstStrategy, LiveSignals, OnRefreshStrategy, SignalRequest, Strategy,
54};
55
56/// The cluster controller. Holds the (stateless) set of strategies and drives a
57/// reconcile tick against a [`ClusterControllerCtx`].
58pub struct ClusterController {
59    strategies: Vec<Box<dyn Strategy>>,
60    /// The dyncfgs the config signals are latched from each tick. A shared
61    /// handle, so a flipped flag takes effect on the next tick.
62    dyncfgs: ConfigSet,
63}
64
65impl ClusterController {
66    /// A controller with the full set of strategies. Each strategy's rustdoc
67    /// describes when it engages.
68    pub fn new(dyncfgs: ConfigSet) -> Self {
69        Self {
70            strategies: vec![
71                Box::new(BaselineStrategy),
72                Box::new(GracefulReconfigurationStrategy),
73                Box::new(OnRefreshStrategy),
74                Box::new(HydrationBurstStrategy),
75            ],
76            dyncfgs,
77        }
78    }
79
80    /// The tick's config signals, latched from the dyncfgs so every strategy
81    /// decides against one consistent config per tick.
82    fn config_signals(&self) -> ConfigSignals {
83        ConfigSignals {
84            burst_enabled: ENABLE_HYDRATION_BURST.get(&self.dyncfgs),
85            default_burst_linger: DEFAULT_HYDRATION_BURST_LINGER.get(&self.dyncfgs),
86        }
87    }
88
89    /// Run one reconcile tick over every managed cluster the ctx reports.
90    ///
91    /// See the module docs for the two-phase structure. Both phases apply per
92    /// cluster, so a compare-and-append rejection on one cluster never blocks
93    /// progress on the others.
94    pub async fn reconcile(&self, ctx: &mut dyn ClusterControllerCtx) {
95        let cluster_ids = ctx.managed_cluster_ids().await;
96        if cluster_ids.is_empty() {
97            return;
98        }
99
100        // Phase 1: update_state. We merge every strategy's write for a cluster
101        // into one compare-and-append, applied per cluster and independently of
102        // other clusters. Two separate decisions live here.
103        //
104        // Per cluster, not one batch per tick: a write rejected because a
105        // concurrent `ALTER` moved the cluster off its `expected` rejects only
106        // that cluster and leaves the rest free to progress. One batched apply
107        // would let a single mid-`ALTER` cluster sink the whole tick, the failure
108        // mode at large cluster counts where some cluster is almost always
109        // mid-`ALTER`.
110        //
111        // Merged across strategies, not one apply per strategy: every strategy
112        // for a cluster shares the same start-of-tick `expected`, so applying
113        // them one at a time would let the first write move the cluster off that
114        // `expected` and reject all the rest, serializing a cluster's disjoint
115        // writes one-per-tick. Merging lands them together under one guard. We
116        // still rely on the compare-and-append, not the merge, for `ALTER`
117        // safety, which is why the merged write carries the cluster's `expected`.
118        // See `merge_state_writes` for the join and its conflict handling.
119        let states = ctx.cluster_states(&cluster_ids).await;
120        let config = self.config_signals();
121        let signals = self.fetch_signals(ctx, &states, &config).await;
122        let now = ctx.now();
123        // Set when we issue any phase-1 apply, applied or rejected. Either way
124        // the durable state may have moved (our write, or the concurrent `ALTER`
125        // that rejected it), so phase 2 re-reads.
126        let mut phase_1_wrote = false;
127        // Clusters whose phase-1 write was rejected. We skip their phase 2 this
128        // tick. Proceeding would be safe (we re-read below and every create/drop
129        // is guard-checked), but a cluster that just lost a race is likely still
130        // settling, so we let it recompute next tick instead of emitting work
131        // that is probably about to go stale.
132        let mut rejected = BTreeSet::new();
133        for state in &states {
134            let write = self.merge_state_writes(state, &signals[&state.cluster_id], &config, now);
135            if write.is_empty() {
136                continue;
137            }
138            phase_1_wrote = true;
139            let decision = Decision::UpdateClusterState {
140                cluster_id: state.cluster_id,
141                expected: state.expected(),
142                write,
143            };
144            // A phase-1 batch carries no creates, so it cannot exhaust the
145            // resource budget. Treat any non-applied outcome as a rejection.
146            if ctx.apply(vec![decision]).await != ApplyOutcome::Applied {
147                rejected.insert(state.cluster_id);
148            }
149        }
150
151        // Phase 2: desired_replicas. The barrier exists so that a cut-over a
152        // phase-1 write performed is visible before we diff the replica set
153        // against the realized config. We re-read (and re-enrich) only if phase 1
154        // wrote. The first read is otherwise still current. A stale diff is
155        // harmless: every create/drop carries its `expected` and is guard-rejected
156        // if the durable state has since diverged.
157        let (states, signals) = if phase_1_wrote {
158            let states = ctx.cluster_states(&cluster_ids).await;
159            let signals = self.fetch_signals(ctx, &states, &config).await;
160            (states, signals)
161        } else {
162            (states, signals)
163        };
164        let now = ctx.now();
165        for state in &states {
166            if rejected.contains(&state.cluster_id) {
167                continue;
168            }
169            let decisions =
170                self.collect_replica_decisions(state, &signals[&state.cluster_id], &config, now);
171            if decisions.is_empty() {
172                continue;
173            }
174            // Per-cluster apply: a guard failure here is isolated to this cluster,
175            // and benign anyway since every command names an explicit replica and
176            // is reconciled away next tick. We do not retry within the tick.
177            match ctx.apply(decisions).await {
178                ApplyOutcome::Applied | ApplyOutcome::Rejected => {}
179                ApplyOutcome::ResourceExhausted => {
180                    // The batch exceeded the resource budget. Retrying cannot make
181                    // the transient peak smaller, so shed the cluster's most
182                    // expendable transient strategy and recompute next tick.
183                    //
184                    // The failed apply rolled back without changing durable state,
185                    // so this tick's `expected` witness is still current, unless a
186                    // concurrent user `ALTER` re-targeted the record, in which case
187                    // the guard rejects the shed and that new reconfiguration is
188                    // left to converge instead of being clobbered.
189                    if let Some(shed) = Self::shed_decision(state) {
190                        let _ = ctx.apply(vec![shed]).await;
191                    }
192                }
193            }
194        }
195    }
196
197    /// The decision that sheds this cluster's most expendable transient strategy
198    /// after a resource-exhausted apply, or `None` if nothing sheddable is
199    /// active.
200    ///
201    /// The strategy to shed is chosen by presence, ranked by expendability, not
202    /// by which create failed: validation is aggregate, and the strategy worth
203    /// giving up may be one whose replicas already materialized rather than one
204    /// in the failed batch. The graceful reconfiguration is the most expendable:
205    /// a discretionary user change that fails cleanly (audited, and the wait-shim
206    /// reports a timeout) and can be retried, while aborting it leaves the
207    /// cluster running at its realized shape. The baseline is never shed, it is
208    /// the committed floor.
209    ///
210    /// We shed one strategy per exhausted apply. If that was not enough, the
211    /// next tick recomputes and sheds the next one.
212    fn shed_decision(state: &ClusterState) -> Option<Decision> {
213        let record = state.reconfiguration.as_ref()?;
214        if !record.is_in_progress() {
215            return None;
216        }
217        Some(Decision::UpdateClusterState {
218            cluster_id: state.cluster_id,
219            expected: state.expected(),
220            write: StateWrite {
221                reconfiguration: Some(ReconfigurationWrite {
222                    record: Some(ReconfigurationRecord {
223                        status: ReconfigurationStatus::ResourceExhausted,
224                        ..record.clone()
225                    }),
226                    audit: Some(ReconfigurationAudit::ResourceExhausted),
227                }),
228                ..Default::default()
229            },
230        })
231    }
232
233    /// Merge every strategy's [`Strategy::update_state`] for one cluster into the
234    /// single [`StateWrite`] the tick applies under one compare-and-append.
235    ///
236    /// The merge is a per-field join, independent of the order strategies run
237    /// in: a field set by exactly one strategy is taken as-is, a field no
238    /// strategy sets is left unchanged, and a field set to the same value by
239    /// several is that value.
240    ///
241    /// Two strategies setting one field to *different* values is a conflict.
242    /// The strategies keep every field single-writer at any given moment:
243    /// most fields are owned by exactly one strategy outright, and
244    /// `new_replication_factor`, which both the graceful cut-over and the
245    /// on-refresh normalization write, is time-shared (on-refresh skips its
246    /// normalization while a reconfiguration record is in progress). So by
247    /// design a conflict cannot happen and the merge is really a disjoint
248    /// union. We treat a conflict as an invariant violation rather than a
249    /// condition to resolve: there is no safety-meaningful winner to pick for
250    /// a contended `size` or record, so we trip [`soft_panic_or_log!`] (a
251    /// panic under test/CI soft assertions, a logged error in production) and
252    /// leave the field unchanged, the only outcome that cannot make things
253    /// worse. A persistent conflict then freezes that field and keeps tripping
254    /// the alarm, which is the point: surface the design bug loudly instead of
255    /// silently picking an arbitrary value.
256    fn merge_state_writes(
257        &self,
258        state: &ClusterState,
259        signals: &LiveSignals,
260        config: &ConfigSignals,
261        now: mz_repr::Timestamp,
262    ) -> StateWrite {
263        let writes: Vec<StateWrite> = self
264            .strategies
265            .iter()
266            .map(|strategy| strategy.update_state(state, signals, config, now))
267            .filter(|write| !write.is_empty())
268            .collect();
269
270        let mut conflicts: Vec<&'static str> = Vec::new();
271        // Exhaustive construction (every field named, no `..`): a field added to
272        // `StateWrite` is a compile error here until its join is spelled out.
273        let merged = StateWrite {
274            new_size: join(
275                "size",
276                writes.iter().map(|w| w.new_size.clone()),
277                &mut conflicts,
278            ),
279            new_replication_factor: join(
280                "replication_factor",
281                writes.iter().map(|w| w.new_replication_factor),
282                &mut conflicts,
283            ),
284            new_availability_zones: join(
285                "availability_zones",
286                writes.iter().map(|w| w.new_availability_zones.clone()),
287                &mut conflicts,
288            ),
289            new_logging: join(
290                "logging",
291                writes.iter().map(|w| w.new_logging.clone()),
292                &mut conflicts,
293            ),
294            new_arrangement_compression: join(
295                "arrangement_compression",
296                writes.iter().map(|w| w.new_arrangement_compression),
297                &mut conflicts,
298            ),
299            reconfiguration: join(
300                "reconfiguration",
301                writes.iter().map(|w| w.reconfiguration.clone()),
302                &mut conflicts,
303            ),
304            burst: join(
305                "burst",
306                writes.iter().map(|w| w.burst.clone()),
307                &mut conflicts,
308            ),
309        };
310
311        if !conflicts.is_empty() {
312            soft_panic_or_log!(
313                "cluster {:?}: strategies produced conflicting state writes for \
314                 field(s) {}; leaving those fields unchanged. Strategies must own \
315                 disjoint `StateWrite` fields.",
316                state.cluster_id,
317                conflicts.join(", "),
318            );
319        }
320
321        merged
322    }
323
324    /// Fetch the live signals the strategies declared they need for `states`.
325    ///
326    /// Each strategy names its needs as a pure function of the durable state
327    /// and the tick's config signals ([`Strategy::signal_request`]), so the
328    /// kernel stays ignorant of when a strategy engages. Signals are fetched per
329    /// cluster and only where requested: a steady cluster is never probed,
330    /// keeping the ctx seam pay-for-what-you-use. The returned map has an entry
331    /// for every state.
332    async fn fetch_signals(
333        &self,
334        ctx: &mut dyn ClusterControllerCtx,
335        states: &[ClusterState],
336        config: &ConfigSignals,
337    ) -> BTreeMap<ClusterId, LiveSignals> {
338        let mut signals = BTreeMap::new();
339        for state in states {
340            let request = self
341                .strategies
342                .iter()
343                .fold(SignalRequest::default(), |acc, strategy| {
344                    acc.union(strategy.signal_request(state, config))
345                });
346            let mut live = LiveSignals::default();
347            if request.hydratable_objects {
348                live.has_hydratable_objects = ctx.has_hydratable_objects(state.cluster_id).await;
349            }
350            if request.hydration {
351                let replica_ids: Vec<_> = state
352                    .replicas
353                    .iter()
354                    .filter(|r| r.owned_shape().is_some())
355                    .map(|r| r.replica_id)
356                    .collect();
357                if !replica_ids.is_empty() {
358                    live.hydrated_replicas =
359                        ctx.hydrated_replicas(state.cluster_id, &replica_ids).await;
360                }
361            }
362            if request.refresh_window {
363                live.refresh_window = ctx.refresh_window_inputs(state.cluster_id).await;
364            }
365            signals.insert(state.cluster_id, live);
366        }
367        signals
368    }
369
370    /// Diff the unioned desired set against the actual replicas of one cluster
371    /// and emit the create/drop decisions that close the gap.
372    fn collect_replica_decisions(
373        &self,
374        state: &ClusterState,
375        signals: &LiveSignals,
376        config: &ConfigSignals,
377        now: mz_repr::Timestamp,
378    ) -> Vec<Decision> {
379        let contributions: Vec<Vec<DesiredReplica>> = self
380            .strategies
381            .iter()
382            .map(|strategy| strategy.desired_replicas(state, signals, config, now))
383            .collect();
384
385        reconcile_replicas(state, &contributions)
386    }
387}
388
389/// Join one `StateWrite` field across the strategies that set it: `None` if
390/// none did, the common value if one or more set it to the same value, and
391/// `None` with `field` pushed onto `conflicts` if two set it to different
392/// values. The result and the conflict signal depend only on the set of values,
393/// not the order they arrive in.
394fn join<T: PartialEq>(
395    field: &'static str,
396    values: impl IntoIterator<Item = Option<T>>,
397    conflicts: &mut Vec<&'static str>,
398) -> Option<T> {
399    let mut merged: Option<T> = None;
400    for value in values.into_iter().flatten() {
401        match &merged {
402            None => merged = Some(value),
403            Some(existing) if *existing == value => {}
404            // Two strategies disagree on this field. Record it and leave the
405            // field unchanged; merge_state_writes raises the alarm.
406            Some(_) => {
407                conflicts.push(field);
408                return None;
409            }
410        }
411    }
412    merged
413}
414
415/// The pure multiset union/diff kernel for one cluster: given each strategy's
416/// desired replica slots and the actual replicas, match slots to replicas by
417/// shape and emit the creates and drops that close the gap.
418///
419/// Semantics:
420/// - The desired set is the multiset **union** of every strategy's slots: a
421///   given shape is desired `max` over strategies (not the sum), since a replica
422///   of that shape satisfies every strategy that wants one. This is what makes a
423///   replica survive iff *some* strategy desires its shape.
424/// - For each shape, if actual count < desired count we create the difference;
425///   if actual count > desired count we drop the difference, picking specific
426///   excess replicas. A replica of a shape no strategy desires is dropped.
427/// - Creates carry the winning [`CreateReason`] among the slots that
428///   desired the shape (see [`CreateReason::outranks`]). Drops carry no
429///   attribution. A drop happens exactly when no strategy desires the replica.
430fn reconcile_replicas(
431    state: &ClusterState,
432    contributions: &[Vec<DesiredReplica>],
433) -> Vec<Decision> {
434    // Desired count per shape = max over strategies of how many that strategy
435    // wants of the shape, carrying the highest-ranking reason among the
436    // slots.
437    let mut desired: Vec<DesiredShape> = Vec::new();
438    for slots in contributions {
439        // How many of each shape this strategy wants, and the winning reason
440        // among the shape's slots.
441        let mut per_shape: Vec<(ReplicaShape, usize, CreateReason)> = Vec::new();
442        for slot in slots {
443            match per_shape
444                .iter_mut()
445                .find(|(s, _, _)| s.matches(&slot.shape))
446            {
447                Some((_, count, reason)) => {
448                    *count += 1;
449                    if slot.reason.outranks(reason) {
450                        *reason = slot.reason.clone();
451                    }
452                }
453                None => per_shape.push((slot.shape.clone(), 1, slot.reason.clone())),
454            }
455        }
456        for (shape, count, reason) in per_shape {
457            match desired.iter_mut().find(|d| d.shape.matches(&shape)) {
458                Some(existing) => {
459                    existing.count = existing.count.max(count);
460                    if reason.outranks(&existing.reason) {
461                        existing.reason = reason;
462                    }
463                }
464                None => desired.push(DesiredShape {
465                    shape,
466                    count,
467                    reason,
468                }),
469            }
470        }
471    }
472
473    // Bucket the controller-owned replicas by shape. Replicas the controller
474    // does not own (see `ObservedReplica::owned_shape`) are invisible to the
475    // desired/actual diff: neither counted toward a shape nor dropped.
476    let mut actual_by_shape: Vec<(ReplicaShape, Vec<&ObservedReplica>)> = Vec::new();
477    for replica in &state.replicas {
478        let Some(shape) = replica.owned_shape() else {
479            continue;
480        };
481        match actual_by_shape.iter_mut().find(|(s, _)| s.matches(shape)) {
482            Some((_, replicas)) => replicas.push(replica),
483            None => actual_by_shape.push((shape.clone(), vec![replica])),
484        }
485    }
486
487    let mut decisions = Vec::new();
488
489    // Every observed replica occupies a name, owned or not, so a generated
490    // name never collides with a replica already on the cluster.
491    let used_names: Vec<&str> = state.replicas.iter().map(|r| r.name.as_str()).collect();
492    let mut name_gen = ReplicaNameGen::new(&used_names);
493
494    // The compare-and-append witness for every create/drop this tick emits for
495    // the cluster: the apply path rejects the batch if the cluster's durable
496    // state has diverged from what we diffed against (e.g. a concurrent `ALTER`),
497    // so a stale create/drop can never reshape the replica set against the new
498    // config.
499    let expected = state.expected();
500
501    // Creates: for each desired shape, fill the gap below its desired count.
502    for d in &desired {
503        let actual_count = actual_by_shape
504            .iter()
505            .find(|(s, _)| s.matches(&d.shape))
506            .map(|(_, replicas)| replicas.len())
507            .unwrap_or(0);
508        for _ in actual_count..d.count {
509            decisions.push(Decision::CreateReplica {
510                cluster_id: state.cluster_id,
511                name: name_gen.next_name(),
512                shape: d.shape.clone(),
513                // Multiple creates of one shape in a tick share the merged
514                // reason.
515                reason: d.reason.clone(),
516                expected: expected.clone(),
517            });
518        }
519    }
520
521    // Drops: any actual replica beyond the desired count for its shape, plus
522    // every replica of a shape no strategy desires.
523    for (shape, replicas) in &actual_by_shape {
524        let desired_count = desired
525            .iter()
526            .find(|d| d.shape.matches(shape))
527            .map(|d| d.count)
528            .unwrap_or(0);
529        for replica in replicas.iter().skip(desired_count) {
530            decisions.push(Decision::DropReplica {
531                cluster_id: state.cluster_id,
532                replica_id: replica.replica_id,
533                expected: expected.clone(),
534            });
535        }
536    }
537
538    decisions
539}
540
541/// A shape the union desires, how many, and the highest-ranking reason of
542/// the strategies that wanted it.
543struct DesiredShape {
544    shape: ReplicaShape,
545    count: usize,
546    reason: CreateReason,
547}
548
549/// Generates deterministic fresh replica names that avoid a set of in-use names.
550///
551/// The controller derives names from the observed actual set rather than
552/// renaming existing replicas, which keeps re-emission harmless. The concrete
553/// naming convention (the `rNN` managed-replica scheme) is the environment's; the
554/// kernel only needs distinct, stable-per-tick names, so it uses a simple
555/// monotonic scheme starting past the highest observed `rNN` index, and never
556/// below `r1` since managed-replica names are 1-based.
557struct ReplicaNameGen {
558    next: u32,
559    used: BTreeSet<String>,
560}
561
562impl ReplicaNameGen {
563    fn new(used: &[&str]) -> Self {
564        let mut highest = 1;
565        for name in used {
566            if let Some(idx) = name.strip_prefix('r').and_then(|n| n.parse::<u32>().ok()) {
567                highest = highest.max(idx + 1);
568            }
569        }
570        Self {
571            next: highest,
572            used: used.iter().map(|n| n.to_string()).collect(),
573        }
574    }
575
576    fn next_name(&mut self) -> String {
577        loop {
578            let name = format!("r{}", self.next);
579            self.next += 1;
580            if !self.used.contains(&name) {
581                self.used.insert(name.clone());
582                return name;
583            }
584        }
585    }
586}
587
588#[cfg(test)]
589mod tests;