mz_cluster_controller/lib.rs
1// Copyright Materialize, Inc. and contributors. All rights reserved.
2//
3// Use of this software is governed by the Business Source License
4// included in the LICENSE file.
5//
6// As of the Change Date specified in that file, in accordance with
7// the Business Source License, use of this software will be governed
8// by the Apache License, Version 2.0.
9
10//! The cluster controller: the single decision-maker for the replica set of
11//! every managed cluster.
12//!
13//! It is a **reconciler**. Each tick it reads desired cluster state and live
14//! signals through the [`ClusterControllerCtx`] boundary, runs a set of pure
15//! [`Strategy`]s, unions their desired contributions, diffs that against the
16//! actual replica set, and emits the create/drop and durable-state-write
17//! [`Decision`]s that close the gap. It holds no in-memory state: the source of
18//! truth is always the catalog plus live signals, pulled fresh each tick.
19//!
20//! The crate is **pure**. It depends only on primitive id/shape types and the
21//! [`ClusterControllerCtx`] trait, never on the adapter or catalog. That
22//! boundary is what makes the controller testable against a fake
23//! implementation and extractable later without touching controller code.
24//!
25//! A tick runs two phases per cluster, `update_state` then `desired_replicas`
26//! (see [`ClusterController::reconcile`]). Every [`Decision`] carries the
27//! durable state it was derived from, and the apply path transacts it only if
28//! that state still holds (compare-and-append). So a create or drop derived
29//! from a pre-`ALTER` snapshot can never reshape the replica set against the
30//! config the `ALTER` has since established. Applies are per cluster, so one
31//! cluster's rejection does not block the others, and commands name explicit
32//! replicas, so re-emitting one across a lagging view or a restart is a no-op.
33//!
34//! [`ClusterControllerCtx`]: crate::ctx::ClusterControllerCtx
35
36pub mod ctx;
37pub mod strategy;
38
39use std::collections::{BTreeMap, BTreeSet};
40
41use mz_adapter_types::dyncfgs::{DEFAULT_HYDRATION_BURST_LINGER, ENABLE_HYDRATION_BURST};
42use mz_controller_types::ClusterId;
43use mz_dyncfg::ConfigSet;
44use mz_ore::soft_panic_or_log;
45
46use crate::ctx::{
47 ApplyOutcome, ClusterControllerCtx, ClusterState, CreateReason, Decision, ObservedReplica,
48 ReconfigurationAudit, ReconfigurationRecord, ReconfigurationStatus, ReconfigurationWrite,
49 RefreshWindowInputs, ReplicaShape, StateWrite,
50};
51use crate::strategy::{
52 BaselineStrategy, ConfigSignals, DesiredReplica, GracefulReconfigurationStrategy,
53 HydrationBurstStrategy, LiveSignals, OnRefreshStrategy, SignalRequest, Strategy,
54};
55
56/// The cluster controller. Holds the (stateless) set of strategies and drives a
57/// reconcile tick against a [`ClusterControllerCtx`].
58pub struct ClusterController {
59 strategies: Vec<Box<dyn Strategy>>,
60 /// The dyncfgs the config signals are latched from each tick. A shared
61 /// handle, so a flipped flag takes effect on the next tick.
62 dyncfgs: ConfigSet,
63}
64
65impl ClusterController {
66 /// A controller with the full set of strategies. Each strategy's rustdoc
67 /// describes when it engages.
68 pub fn new(dyncfgs: ConfigSet) -> Self {
69 Self {
70 strategies: vec![
71 Box::new(BaselineStrategy),
72 Box::new(GracefulReconfigurationStrategy),
73 Box::new(OnRefreshStrategy),
74 Box::new(HydrationBurstStrategy),
75 ],
76 dyncfgs,
77 }
78 }
79
80 /// The tick's config signals, latched from the dyncfgs so every strategy
81 /// decides against one consistent config per tick.
82 fn config_signals(&self) -> ConfigSignals {
83 ConfigSignals {
84 burst_enabled: ENABLE_HYDRATION_BURST.get(&self.dyncfgs),
85 default_burst_linger: DEFAULT_HYDRATION_BURST_LINGER.get(&self.dyncfgs),
86 }
87 }
88
89 /// Run one reconcile tick over every managed cluster the ctx reports.
90 ///
91 /// See the module docs for the two-phase structure. Both phases apply per
92 /// cluster, so a compare-and-append rejection on one cluster never blocks
93 /// progress on the others.
94 pub async fn reconcile(&self, ctx: &mut dyn ClusterControllerCtx) {
95 let cluster_ids = ctx.managed_cluster_ids().await;
96 if cluster_ids.is_empty() {
97 return;
98 }
99
100 // Phase 1: update_state. We merge every strategy's write for a cluster
101 // into one compare-and-append, applied per cluster and independently of
102 // other clusters. Two separate decisions live here.
103 //
104 // Per cluster, not one batch per tick: a write rejected because a
105 // concurrent `ALTER` moved the cluster off its `expected` rejects only
106 // that cluster and leaves the rest free to progress. One batched apply
107 // would let a single mid-`ALTER` cluster sink the whole tick, the failure
108 // mode at large cluster counts where some cluster is almost always
109 // mid-`ALTER`.
110 //
111 // Merged across strategies, not one apply per strategy: every strategy
112 // for a cluster shares the same start-of-tick `expected`, so applying
113 // them one at a time would let the first write move the cluster off that
114 // `expected` and reject all the rest, serializing a cluster's disjoint
115 // writes one-per-tick. Merging lands them together under one guard. We
116 // still rely on the compare-and-append, not the merge, for `ALTER`
117 // safety, which is why the merged write carries the cluster's `expected`.
118 // See `merge_state_writes` for the join and its conflict handling.
119 let states = ctx.cluster_states(&cluster_ids).await;
120 let config = self.config_signals();
121 let signals = self.fetch_signals(ctx, &states, &config).await;
122 let now = ctx.now();
123 // Set when we issue any phase-1 apply, applied or rejected. Either way
124 // the durable state may have moved (our write, or the concurrent `ALTER`
125 // that rejected it), so phase 2 re-reads.
126 let mut phase_1_wrote = false;
127 // Clusters whose phase-1 write was rejected. We skip their phase 2 this
128 // tick. Proceeding would be safe (we re-read below and every create/drop
129 // is guard-checked), but a cluster that just lost a race is likely still
130 // settling, so we let it recompute next tick instead of emitting work
131 // that is probably about to go stale.
132 let mut rejected = BTreeSet::new();
133 for state in &states {
134 let Some(signals) = signals.get(&state.cluster_id) else {
135 continue;
136 };
137 let write = self.merge_state_writes(state, signals, &config, now);
138 if write.is_empty() {
139 continue;
140 }
141 phase_1_wrote = true;
142 let decision = Decision::UpdateClusterState {
143 cluster_id: state.cluster_id,
144 expected: state.expected(),
145 write,
146 };
147 // A phase-1 batch carries no creates, so it cannot exhaust the
148 // resource budget. Treat any non-applied outcome as a rejection.
149 if ctx.apply(vec![decision]).await != ApplyOutcome::Applied {
150 rejected.insert(state.cluster_id);
151 }
152 }
153
154 // Phase 2: desired_replicas. The barrier exists so that a cut-over a
155 // phase-1 write performed is visible before we diff the replica set
156 // against the realized config. We re-read (and re-enrich) only if phase 1
157 // wrote. The first read is otherwise still current. A stale diff is
158 // harmless: every create/drop carries its `expected` and is guard-rejected
159 // if the durable state has since diverged.
160 let (states, signals) = if phase_1_wrote {
161 let states = ctx.cluster_states(&cluster_ids).await;
162 let signals = self.fetch_signals(ctx, &states, &config).await;
163 (states, signals)
164 } else {
165 (states, signals)
166 };
167 let now = ctx.now();
168 for state in &states {
169 if rejected.contains(&state.cluster_id) {
170 continue;
171 }
172 let Some(signals) = signals.get(&state.cluster_id) else {
173 continue;
174 };
175 let decisions = self.collect_replica_decisions(state, signals, &config, now);
176 if decisions.is_empty() {
177 continue;
178 }
179 // Per-cluster apply: a guard failure here is isolated to this cluster,
180 // and benign anyway since every command names an explicit replica and
181 // is reconciled away next tick. We do not retry within the tick.
182 match ctx.apply(decisions).await {
183 ApplyOutcome::Applied | ApplyOutcome::Rejected => {}
184 ApplyOutcome::ResourceExhausted => {
185 // The batch exceeded the resource budget. Retrying cannot make
186 // the transient peak smaller, so shed the cluster's most
187 // expendable transient strategy and recompute next tick.
188 //
189 // The failed apply rolled back without changing durable state,
190 // so this tick's `expected` witness is still current, unless a
191 // concurrent user `ALTER` re-targeted the record, in which case
192 // the guard rejects the shed and that new reconfiguration is
193 // left to converge instead of being clobbered.
194 if let Some(shed) = Self::shed_decision(state) {
195 let _ = ctx.apply(vec![shed]).await;
196 }
197 }
198 }
199 }
200 }
201
202 /// The decision that sheds this cluster's most expendable transient strategy
203 /// after a resource-exhausted apply, or `None` if nothing sheddable is
204 /// active.
205 ///
206 /// The strategy to shed is chosen by presence, ranked by expendability, not
207 /// by which create failed: validation is aggregate, and the strategy worth
208 /// giving up may be one whose replicas already materialized rather than one
209 /// in the failed batch. A graceful reconfiguration is a discretionary user
210 /// change that fails cleanly. The failure is audited, the wait-shim reports
211 /// insufficient resources, and the cluster keeps running at its realized
212 /// shape. The baseline is never shed because it is the committed floor. A
213 /// hydration burst remains armed because no durable state records that the
214 /// unchanged policy should suppress it.
215 ///
216 /// Without an active graceful reconfiguration there is nothing to shed. The
217 /// next tick retries the desired replica set.
218 fn shed_decision(state: &ClusterState) -> Option<Decision> {
219 let record = state.reconfiguration.as_ref()?;
220 if !record.is_in_progress() {
221 return None;
222 }
223 Some(Decision::UpdateClusterState {
224 cluster_id: state.cluster_id,
225 expected: state.expected(),
226 write: StateWrite {
227 reconfiguration: Some(ReconfigurationWrite {
228 record: Some(ReconfigurationRecord {
229 status: ReconfigurationStatus::ResourceExhausted,
230 ..record.clone()
231 }),
232 audit: Some(ReconfigurationAudit::ResourceExhausted),
233 }),
234 ..Default::default()
235 },
236 })
237 }
238
239 /// Merge every strategy's [`Strategy::update_state`] for one cluster into the
240 /// single [`StateWrite`] the tick applies under one compare-and-append.
241 ///
242 /// The merge is a per-field join, independent of the order strategies run
243 /// in: a field set by exactly one strategy is taken as-is, a field no
244 /// strategy sets is left unchanged, and a field set to the same value by
245 /// several is that value.
246 ///
247 /// Two strategies setting one field to *different* values is a conflict.
248 /// The strategies keep every field single-writer at any given moment:
249 /// most fields are owned by exactly one strategy outright, and
250 /// `new_replication_factor`, which both the graceful cut-over and the
251 /// on-refresh normalization write, is time-shared (on-refresh skips its
252 /// normalization while a reconfiguration record is in progress). So by
253 /// design a conflict cannot happen and the merge is really a disjoint
254 /// union. We treat a conflict as an invariant violation rather than a
255 /// condition to resolve: there is no safety-meaningful winner to pick for
256 /// a contended `size` or record, so we trip [`soft_panic_or_log!`] (a
257 /// panic under test/CI soft assertions, a logged error in production) and
258 /// leave the field unchanged, the only outcome that cannot make things
259 /// worse. A persistent conflict then freezes that field and keeps tripping
260 /// the alarm, which is the point: surface the design bug loudly instead of
261 /// silently picking an arbitrary value.
262 fn merge_state_writes(
263 &self,
264 state: &ClusterState,
265 signals: &LiveSignals,
266 config: &ConfigSignals,
267 now: mz_repr::Timestamp,
268 ) -> StateWrite {
269 let writes: Vec<StateWrite> = self
270 .strategies
271 .iter()
272 .map(|strategy| strategy.update_state(state, signals, config, now))
273 .filter(|write| !write.is_empty())
274 .collect();
275
276 let mut conflicts: Vec<&'static str> = Vec::new();
277 // Exhaustive construction (every field named, no `..`): a field added to
278 // `StateWrite` is a compile error here until its join is spelled out.
279 let merged = StateWrite {
280 new_size: join(
281 "size",
282 writes.iter().map(|w| w.new_size.clone()),
283 &mut conflicts,
284 ),
285 new_replication_factor: join(
286 "replication_factor",
287 writes.iter().map(|w| w.new_replication_factor),
288 &mut conflicts,
289 ),
290 new_availability_zones: join(
291 "availability_zones",
292 writes.iter().map(|w| w.new_availability_zones.clone()),
293 &mut conflicts,
294 ),
295 new_logging: join(
296 "logging",
297 writes.iter().map(|w| w.new_logging.clone()),
298 &mut conflicts,
299 ),
300 new_arrangement_compression: join(
301 "arrangement_compression",
302 writes.iter().map(|w| w.new_arrangement_compression),
303 &mut conflicts,
304 ),
305 reconfiguration: join(
306 "reconfiguration",
307 writes.iter().map(|w| w.reconfiguration.clone()),
308 &mut conflicts,
309 ),
310 burst: join(
311 "burst",
312 writes.iter().map(|w| w.burst.clone()),
313 &mut conflicts,
314 ),
315 };
316
317 if !conflicts.is_empty() {
318 soft_panic_or_log!(
319 "cluster {:?}: strategies produced conflicting state writes for \
320 field(s) {}; leaving those fields unchanged. Strategies must own \
321 disjoint `StateWrite` fields.",
322 state.cluster_id,
323 conflicts.join(", "),
324 );
325 }
326
327 merged
328 }
329
330 /// Fetch the live signals the strategies declared they need for `states`.
331 ///
332 /// Each strategy names its needs as a pure function of the durable state
333 /// and the tick's config signals ([`Strategy::signal_request`]), so the
334 /// kernel stays ignorant of when a strategy engages. Signals are fetched
335 /// only where requested: a steady cluster is never probed, keeping the ctx
336 /// seam pay-for-what-you-use. Refresh-window inputs are fetched as one batch
337 /// so every scheduled cluster shares one oracle read per phase. The returned
338 /// map omits a state when one of its required inputs was unavailable, which
339 /// causes the reconciliation phase to skip that cluster.
340 async fn fetch_signals(
341 &self,
342 ctx: &mut dyn ClusterControllerCtx,
343 states: &[ClusterState],
344 config: &ConfigSignals,
345 ) -> BTreeMap<ClusterId, LiveSignals> {
346 let mut signals = BTreeMap::new();
347 let mut refresh_window_clusters = Vec::new();
348 for state in states {
349 let request = self
350 .strategies
351 .iter()
352 .fold(SignalRequest::default(), |acc, strategy| {
353 acc.union(strategy.signal_request(state, config))
354 });
355 let mut live = LiveSignals::default();
356 if request.hydratable_objects {
357 live.has_hydratable_objects = ctx.has_hydratable_objects(state.cluster_id).await;
358 }
359 if request.hydration {
360 let replica_ids: Vec<_> = state
361 .replicas
362 .iter()
363 .filter(|r| r.owned_shape().is_some())
364 .map(|r| r.replica_id)
365 .collect();
366 if !replica_ids.is_empty() {
367 live.hydrated_replicas =
368 ctx.hydrated_replicas(state.cluster_id, &replica_ids).await;
369 }
370 }
371 if request.refresh_window {
372 refresh_window_clusters.push(state.cluster_id);
373 }
374 signals.insert(state.cluster_id, live);
375 }
376 if !refresh_window_clusters.is_empty() {
377 match ctx.refresh_window_inputs(&refresh_window_clusters).await {
378 Some(batch) => {
379 let read_ts = batch.read_ts;
380 let mut cluster_inputs = batch.cluster_inputs;
381 for cluster_id in refresh_window_clusters {
382 let Some(inputs) = cluster_inputs.remove(&cluster_id) else {
383 signals.remove(&cluster_id);
384 continue;
385 };
386 let live = signals
387 .get_mut(&cluster_id)
388 .expect("signal entry inserted for requested cluster");
389 live.refresh_window = Some(RefreshWindowInputs {
390 read_ts,
391 compaction_estimate: inputs.compaction_estimate,
392 refresh_mvs: inputs.refresh_mvs,
393 });
394 }
395 }
396 None => {
397 for cluster_id in refresh_window_clusters {
398 signals.remove(&cluster_id);
399 }
400 }
401 }
402 }
403 signals
404 }
405
406 /// Diff the unioned desired set against the actual replicas of one cluster
407 /// and emit the create/drop decisions that close the gap.
408 fn collect_replica_decisions(
409 &self,
410 state: &ClusterState,
411 signals: &LiveSignals,
412 config: &ConfigSignals,
413 now: mz_repr::Timestamp,
414 ) -> Vec<Decision> {
415 let contributions: Vec<Vec<DesiredReplica>> = self
416 .strategies
417 .iter()
418 .map(|strategy| strategy.desired_replicas(state, signals, config, now))
419 .collect();
420
421 reconcile_replicas(state, &contributions)
422 }
423}
424
425/// Join one `StateWrite` field across the strategies that set it: `None` if
426/// none did, the common value if one or more set it to the same value, and
427/// `None` with `field` pushed onto `conflicts` if two set it to different
428/// values. The result and the conflict signal depend only on the set of values,
429/// not the order they arrive in.
430fn join<T: PartialEq>(
431 field: &'static str,
432 values: impl IntoIterator<Item = Option<T>>,
433 conflicts: &mut Vec<&'static str>,
434) -> Option<T> {
435 let mut merged: Option<T> = None;
436 for value in values.into_iter().flatten() {
437 match &merged {
438 None => merged = Some(value),
439 Some(existing) if *existing == value => {}
440 // Two strategies disagree on this field. Record it and leave the
441 // field unchanged; merge_state_writes raises the alarm.
442 Some(_) => {
443 conflicts.push(field);
444 return None;
445 }
446 }
447 }
448 merged
449}
450
451/// The pure multiset union/diff kernel for one cluster: given each strategy's
452/// desired replica slots and the actual replicas, match slots to replicas by
453/// shape and emit the creates and drops that close the gap.
454///
455/// Semantics:
456/// - The desired set is the multiset **union** of every strategy's slots: a
457/// given shape is desired `max` over strategies (not the sum), since a replica
458/// of that shape satisfies every strategy that wants one. This is what makes a
459/// replica survive iff *some* strategy desires its shape.
460/// - For each shape, if actual count < desired count we create the difference;
461/// if actual count > desired count we drop the difference, picking specific
462/// excess replicas. A replica of a shape no strategy desires is dropped.
463/// - Creates carry the winning [`CreateReason`] among the slots that
464/// desired the shape (see [`CreateReason::outranks`]). Drops carry no
465/// attribution. A drop happens exactly when no strategy desires the replica.
466fn reconcile_replicas(
467 state: &ClusterState,
468 contributions: &[Vec<DesiredReplica>],
469) -> Vec<Decision> {
470 // Desired count per shape = max over strategies of how many that strategy
471 // wants of the shape, carrying the highest-ranking reason among the
472 // slots.
473 let mut desired: Vec<DesiredShape> = Vec::new();
474 for slots in contributions {
475 // How many of each shape this strategy wants, and the winning reason
476 // among the shape's slots.
477 let mut per_shape: Vec<(ReplicaShape, usize, CreateReason)> = Vec::new();
478 for slot in slots {
479 match per_shape
480 .iter_mut()
481 .find(|(s, _, _)| s.matches(&slot.shape))
482 {
483 Some((_, count, reason)) => {
484 *count += 1;
485 if slot.reason.outranks(reason) {
486 *reason = slot.reason.clone();
487 }
488 }
489 None => per_shape.push((slot.shape.clone(), 1, slot.reason.clone())),
490 }
491 }
492 for (shape, count, reason) in per_shape {
493 match desired.iter_mut().find(|d| d.shape.matches(&shape)) {
494 Some(existing) => {
495 existing.count = existing.count.max(count);
496 if reason.outranks(&existing.reason) {
497 existing.reason = reason;
498 }
499 }
500 None => desired.push(DesiredShape {
501 shape,
502 count,
503 reason,
504 }),
505 }
506 }
507 }
508
509 // Bucket the controller-owned replicas by shape. Replicas the controller
510 // does not own (see `ObservedReplica::owned_shape`) are invisible to the
511 // desired/actual diff: neither counted toward a shape nor dropped.
512 let mut actual_by_shape: Vec<(ReplicaShape, Vec<&ObservedReplica>)> = Vec::new();
513 for replica in &state.replicas {
514 let Some(shape) = replica.owned_shape() else {
515 continue;
516 };
517 match actual_by_shape.iter_mut().find(|(s, _)| s.matches(shape)) {
518 Some((_, replicas)) => replicas.push(replica),
519 None => actual_by_shape.push((shape.clone(), vec![replica])),
520 }
521 }
522
523 let mut decisions = Vec::new();
524
525 // Every observed replica occupies a name, owned or not, so a generated
526 // name never collides with a replica already on the cluster.
527 let used_names: Vec<&str> = state.replicas.iter().map(|r| r.name.as_str()).collect();
528 let mut name_gen = ReplicaNameGen::new(&used_names);
529
530 // The compare-and-append witness for every create/drop this tick emits for
531 // the cluster: the apply path rejects the batch if the cluster's durable
532 // state has diverged from what we diffed against (e.g. a concurrent `ALTER`),
533 // so a stale create/drop can never reshape the replica set against the new
534 // config.
535 let expected = state.expected();
536
537 // Creates: for each desired shape, fill the gap below its desired count.
538 for d in &desired {
539 let actual_count = actual_by_shape
540 .iter()
541 .find(|(s, _)| s.matches(&d.shape))
542 .map(|(_, replicas)| replicas.len())
543 .unwrap_or(0);
544 for _ in actual_count..d.count {
545 decisions.push(Decision::CreateReplica {
546 cluster_id: state.cluster_id,
547 name: name_gen.next_name(),
548 shape: d.shape.clone(),
549 // Multiple creates of one shape in a tick share the merged
550 // reason.
551 reason: d.reason.clone(),
552 expected: expected.clone(),
553 });
554 }
555 }
556
557 // Drops: any actual replica beyond the desired count for its shape, plus
558 // every replica of a shape no strategy desires.
559 for (shape, replicas) in &actual_by_shape {
560 let desired_count = desired
561 .iter()
562 .find(|d| d.shape.matches(shape))
563 .map(|d| d.count)
564 .unwrap_or(0);
565 for replica in replicas.iter().skip(desired_count) {
566 decisions.push(Decision::DropReplica {
567 cluster_id: state.cluster_id,
568 replica_id: replica.replica_id,
569 expected: expected.clone(),
570 });
571 }
572 }
573
574 decisions
575}
576
577/// A shape the union desires, how many, and the highest-ranking reason of
578/// the strategies that wanted it.
579struct DesiredShape {
580 shape: ReplicaShape,
581 count: usize,
582 reason: CreateReason,
583}
584
585/// Generates deterministic fresh replica names that avoid a set of in-use names.
586///
587/// The controller derives names from the observed actual set rather than
588/// renaming existing replicas, which keeps re-emission harmless. The concrete
589/// naming convention (the `rNN` managed-replica scheme) is the environment's; the
590/// kernel only needs distinct, stable-per-tick names, so it uses a simple
591/// monotonic scheme starting past the highest observed `rNN` index, and never
592/// below `r1` since managed-replica names are 1-based.
593struct ReplicaNameGen {
594 next: u32,
595 used: BTreeSet<String>,
596}
597
598impl ReplicaNameGen {
599 fn new(used: &[&str]) -> Self {
600 let mut highest = 1;
601 for name in used {
602 if let Some(idx) = name.strip_prefix('r').and_then(|n| n.parse::<u32>().ok()) {
603 highest = highest.max(idx + 1);
604 }
605 }
606 Self {
607 next: highest,
608 used: used.iter().map(|n| n.to_string()).collect(),
609 }
610 }
611
612 fn next_name(&mut self) -> String {
613 loop {
614 let name = format!("r{}", self.next);
615 self.next += 1;
616 if !self.used.contains(&name) {
617 self.used.insert(name.clone());
618 return name;
619 }
620 }
621 }
622}
623
624#[cfg(test)]
625mod tests;