pub enum ClientSeverity {
Error,
Warning,
Notice,
Log,
Debug1,
Debug2,
Debug3,
Debug4,
Debug5,
Info,
}
Expand description
Severity levels can used to be used to filter which messages get sent to a client.
The ordering of severity levels used for client-level filtering differs from the one used for server-side logging in two aspects: INFO messages are always sent, and the LOG severity is considered as below NOTICE, while it is above ERROR for server-side logs.
Variants§
Error
Sends only INFO, ERROR, FATAL and PANIC level messages.
Warning
Sends only WARNING, INFO, ERROR, FATAL and PANIC level messages.
Notice
Sends only NOTICE, WARNING, INFO, ERROR, FATAL and PANIC level messages.
Log
Sends only LOG, NOTICE, WARNING, INFO, ERROR, FATAL and PANIC level messages.
Debug1
Sends all messages to the client, since all DEBUG levels are treated as the same right now.
Debug2
Sends all messages to the client, since all DEBUG levels are treated as the same right now.
Debug3
Sends all messages to the client, since all DEBUG levels are treated as the same right now.
Debug4
Sends all messages to the client, since all DEBUG levels are treated as the same right now.
Debug5
Sends all messages to the client, since all DEBUG levels are treated as the same right now.
Info
Sends only NOTICE, WARNING, INFO, ERROR, FATAL and PANIC level messages. Not listed as a valid value, but accepted by Postgres
Implementations§
source§impl ClientSeverity
impl ClientSeverity
fn as_str(&self) -> &'static str
fn valid_values() -> Vec<&'static str>
sourcepub fn should_output_to_client(&self, severity: &Severity) -> bool
pub fn should_output_to_client(&self, severity: &Severity) -> bool
Checks if a message of a given severity level should be sent to a client.
The ordering of severity levels used for client-level filtering differs from the one used for server-side logging in two aspects: INFO messages are always sent, and the LOG severity is considered as below NOTICE, while it is above ERROR for server-side logs.
Postgres only considers the session setting after the client authentication handshake is completed. Since this function is only called after client authentication is done, we are not treating this case right now, but be aware if refactoring it.
Trait Implementations§
source§impl Clone for ClientSeverity
impl Clone for ClientSeverity
source§fn clone(&self) -> ClientSeverity
fn clone(&self) -> ClientSeverity
1.0.0 · source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
source
. Read moresource§impl Debug for ClientSeverity
impl Debug for ClientSeverity
source§impl PartialEq for ClientSeverity
impl PartialEq for ClientSeverity
source§impl Serialize for ClientSeverity
impl Serialize for ClientSeverity
source§impl Value for ClientSeverity
impl Value for ClientSeverity
fn type_name() -> Cow<'static, str>where
Self: Sized,
fn parse(input: VarInput<'_>) -> Result<Self, VarParseError>where
Self: Sized,
fn box_clone(&self) -> Box<dyn Value>
fn format(&self) -> String
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Self: Sized,
fn parse_dyn_value(input: VarInput<'_>) -> Result<Box<dyn Value>, VarParseError>where
Self: Sized,
impl Copy for ClientSeverity
impl Eq for ClientSeverity
impl StructuralPartialEq for ClientSeverity
Auto Trait Implementations§
impl Freeze for ClientSeverity
impl RefUnwindSafe for ClientSeverity
impl Send for ClientSeverity
impl Sync for ClientSeverity
impl Unpin for ClientSeverity
impl UnwindSafe for ClientSeverity
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