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GenericByteBuilder

Struct GenericByteBuilder 

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pub struct GenericByteBuilder<T>
where T: ByteArrayType,
{ /* private fields */ }
Expand description

Builder for GenericByteArray

For building strings, see docs on GenericStringBuilder. For building binary, see docs on GenericBinaryBuilder.

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impl<T> GenericByteBuilder<T>
where T: ByteArrayType,

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pub fn new() -> GenericByteBuilder<T>

Creates a new GenericByteBuilder.

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pub fn with_capacity( item_capacity: usize, data_capacity: usize, ) -> GenericByteBuilder<T>

Creates a new GenericByteBuilder.

  • item_capacity is the number of items to pre-allocate. The size of the preallocated buffer of offsets is the number of items plus one.
  • data_capacity is the total number of bytes of data to pre-allocate (for all items, not per item).
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pub unsafe fn new_from_buffer( offsets_buffer: MutableBuffer, value_buffer: MutableBuffer, null_buffer: Option<MutableBuffer>, ) -> GenericByteBuilder<T>

Creates a new GenericByteBuilder from buffers.

Any bytes in value_buffer after the last offset are dropped. The first bit of null_buffer is for the first row.

§Safety

This doesn’t verify buffer contents as it assumes the buffers are from existing and valid GenericByteArray.

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pub fn append_value(&mut self, value: impl AsRef<<T as ByteArrayType>::Native>)

Appends a value into the builder.

See the GenericStringBuilder documentation for examples of incrementally building string values with multiple write! calls.

§Panics

Panics if the resulting length of Self::values_slice would exceed T::Offset::MAX bytes.

For example, this can happen with StringArray or BinaryArray where the total length of all values exceeds 2GB

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pub fn append_value_n( &mut self, value: impl AsRef<<T as ByteArrayType>::Native>, n: usize, )

Appends a value of type T into the builder n times.

See Self::append_value for more panic information.

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pub fn append_option( &mut self, value: Option<impl AsRef<<T as ByteArrayType>::Native>>, )

Append an Option value into the builder.

  • A None value will append a null value.
  • A Some value will append the value.

See Self::append_value for more panic information.

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pub fn append_null(&mut self)

Append a null value into the builder.

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pub fn append_nulls(&mut self, n: usize)

Appends n nulls into the builder.

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pub fn append_array( &mut self, array: &GenericByteArray<T>, ) -> Result<(), ArrowError>

Appends array values and null to this builder as is (this means that underlying null values are copied as is).

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pub fn finish(&mut self) -> GenericByteArray<T>

Builds the GenericByteArray and reset this builder.

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pub fn finish_cloned(&self) -> GenericByteArray<T>

Builds the GenericByteArray without resetting the builder.

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pub fn values_slice(&self) -> &[u8] ⓘ

Returns the current values buffer as a slice

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pub fn offsets_slice(&self) -> &[<T as ByteArrayType>::Offset]

Returns the current offsets buffer as a slice

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pub fn validity_slice(&self) -> Option<&[u8]>

Returns the current null buffer as a slice

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pub fn validity_slice_mut(&mut self) -> Option<&mut [u8]>

Returns the current null buffer as a mutable slice

Trait Implementations§

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impl<T> ArrayBuilder for GenericByteBuilder<T>
where T: ByteArrayType,

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fn len(&self) -> usize

Returns the number of binary slots in the builder

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fn finish(&mut self) -> Arc<dyn Array> ⓘ

Builds the array and reset this builder.

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fn finish_cloned(&self) -> Arc<dyn Array> ⓘ

Builds the array without resetting the builder.

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fn as_any(&self) -> &(dyn Any + 'static)

Returns the builder as a non-mutable Any reference.

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fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)

Returns the builder as a mutable Any reference.

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fn into_box_any(self: Box<GenericByteBuilder<T>>) -> Box<dyn Any>

Returns the boxed builder as a box of Any.

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fn is_empty(&self) -> bool

Returns whether number of array slots is zero
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fn finish_preserve_values(&mut self) -> Arc<dyn Array> ⓘ

Builds the array without resetting the values builder. Read more
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impl<O> BinaryLikeArrayBuilder for GenericByteBuilder<GenericBinaryType<O>>
where O: OffsetSizeTrait,

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fn type_name() -> &'static str

Returns a human-readable type name for the builder.
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fn with_capacity(capacity: usize) -> GenericByteBuilder<GenericBinaryType<O>> ⓘ

Creates a new builder with the given row capacity.
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fn append_value(&mut self, value: &[u8])

Appends a non-null string value to the builder.
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fn append_null(&mut self)

Appends a null value to the builder.
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impl<T> Debug for GenericByteBuilder<T>
where T: ByteArrayType,

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fn fmt(&self, f: &mut Formatter<'_>) -> Result<(), Error>

Formats the value using the given formatter. Read more
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impl<T> Default for GenericByteBuilder<T>
where T: ByteArrayType,

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fn default() -> GenericByteBuilder<T>

Returns the “default value” for a type. Read more
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impl<T, V> Extend<Option<V>> for GenericByteBuilder<T>
where T: ByteArrayType, V: AsRef<<T as ByteArrayType>::Native>,

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fn extend<I>(&mut self, iter: I)
where I: IntoIterator<Item = Option<V>>,

Extends a collection with the contents of an iterator. Read more
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fn extend_one(&mut self, item: T)

🔬This is a nightly-only experimental API. (extend_one)
Extends a collection with exactly one element.
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fn extend_reserve(&mut self, additional: usize)

🔬This is a nightly-only experimental API. (extend_one)
Reserves capacity in a collection for the given number of additional elements. Read more
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impl<O> StringLikeArrayBuilder for GenericByteBuilder<GenericStringType<O>>
where O: OffsetSizeTrait,

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fn type_name() -> &'static str

Returns a human-readable type name for the builder.
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fn with_capacity(capacity: usize) -> GenericByteBuilder<GenericStringType<O>>

Creates a new builder with the given row capacity.
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fn append_value(&mut self, value: &str)

Appends a non-null string value to the builder.
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fn append_null(&mut self)

Appends a null value to the builder.
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impl<O> Write for GenericByteBuilder<GenericStringType<O>>
where O: OffsetSizeTrait,

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fn write_str(&mut self, s: &str) -> Result<(), Error>

Writes a string slice into this writer, returning whether the write succeeded. Read more
1.1.0 · Source§

fn write_char(&mut self, c: char) -> Result<(), Error>

Writes a char into this writer, returning whether the write succeeded. Read more
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fn write_fmt(&mut self, args: Arguments<'_>) -> Result<(), Error>

Glue for usage of the write! macro with implementors of this trait. Read more
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impl<O> Write for GenericByteBuilder<GenericBinaryType<O>>
where O: OffsetSizeTrait,

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fn write(&mut self, bs: &[u8]) -> Result<usize, Error>

Writes a buffer into this writer, returning how many bytes were written. Read more
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fn flush(&mut self) -> Result<(), Error>

Flushes this output stream, ensuring that all intermediately buffered contents reach their destination. Read more
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fn write_vectored(&mut self, bufs: &[IoSlice<'_>]) -> Result<usize, Error>

Like write, except that it writes from a slice of buffers. Read more
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fn is_write_vectored(&self) -> bool

🔬This is a nightly-only experimental API. (can_vector)
Determines if this Writer has an efficient write_vectored implementation. Read more
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fn write_all(&mut self, buf: &[u8]) -> Result<(), Error>

Attempts to write an entire buffer into this writer. Read more
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fn write_all_vectored(&mut self, bufs: &mut [IoSlice<'_>]) -> Result<(), Error>

🔬This is a nightly-only experimental API. (write_all_vectored)
Attempts to write multiple buffers into this writer. Read more
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fn write_fmt(&mut self, args: Arguments<'_>) -> Result<(), Error>

Writes a formatted string into this writer, returning any error encountered. Read more
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fn by_ref(&mut self) -> &mut Self
where Self: Sized,

Creates a “by reference” adapter for this instance of Write. Read more

Auto Trait Implementations§

Blanket Implementations§

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impl<T> Allocation for T
where T: RefUnwindSafe + Send + Sync,

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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> Borrow<T> for T
where T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for T
where T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<ST, DT> CastableFrom<ST, Initialized, Initialized> for DT
where ST: ?Sized, DT: ?Sized,

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impl<ST, DT> CastableFrom<ST, Uninit, Uninit> for DT
where ST: ?Sized, DT: ?Sized,

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impl<T> ExecutableCommand for T
where T: Write + ?Sized,

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fn execute(&mut self, command: impl Command) -> Result<&mut T, Error>

Executes the given command directly.

The given command its ANSI escape code will be written and flushed onto Self.

§Arguments
  • Command

    The command that you want to execute directly.

§Example
use std::io;
use crossterm::{ExecutableCommand, style::Print};

fn main() -> io::Result<()> {
     // will be executed directly
      io::stdout()
        .execute(Print("sum:\n".to_string()))?
        .execute(Print(format!("1 + 1= {} ", 1 + 1)))?;

      Ok(())

     // ==== Output ====
     // sum:
     // 1 + 1 = 2
}

Have a look over at the Command API for more details.

§Notes
  • In the case of UNIX and Windows 10, ANSI codes are written to the given ‘writer’.
  • In case of Windows versions lower than 10, a direct WinAPI call will be made. The reason for this is that Windows versions lower than 10 do not support ANSI codes, and can therefore not be written to the given writer. Therefore, there is no difference between execute and queue for those old Windows versions.
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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T, U> Into<U> for T
where U: From<T>,

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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impl<T> QueueableCommand for T
where T: Write + ?Sized,

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fn queue(&mut self, command: impl Command) -> Result<&mut T, Error>

Queues the given command for further execution.

Queued commands will be executed in the following cases:

  • When flush is called manually on the given type implementing io::Write.
  • The terminal will flush automatically if the buffer is full.
  • Each line is flushed in case of stdout, because it is line buffered.
§Arguments
  • Command

    The command that you want to queue for later execution.

§Examples
use std::io::{self, Write};
use crossterm::{QueueableCommand, style::Print};

 fn main() -> io::Result<()> {
    let mut stdout = io::stdout();

    // `Print` will executed executed when `flush` is called.
    stdout
        .queue(Print("foo 1\n".to_string()))?
        .queue(Print("foo 2".to_string()))?;

    // some other code (no execution happening here) ...

    // when calling `flush` on `stdout`, all commands will be written to the stdout and therefore executed.
    stdout.flush()?;

    Ok(())

    // ==== Output ====
    // foo 1
    // foo 2
}

Have a look over at the Command API for more details.

§Notes
  • In the case of UNIX and Windows 10, ANSI codes are written to the given ‘writer’.
  • In case of Windows versions lower than 10, a direct WinAPI call will be made. The reason for this is that Windows versions lower than 10 do not support ANSI codes, and can therefore not be written to the given writer. Therefore, there is no difference between execute and queue for those old Windows versions.
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impl<T> Read<Exclusive, BecauseExclusive> for T
where T: ?Sized,

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impl<W> SynchronizedUpdate for W
where W: Write + ?Sized,

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fn sync_update<T>( &mut self, operations: impl FnOnce(&mut W) -> T, ) -> Result<T, Error>

Performs a set of actions within a synchronous update.

Updates will be suspended in the terminal, the function will be executed against self, updates will be resumed, and a flush will be performed.

§Arguments
  • Function

    A function that performs the operations that must execute in a synchronized update.

§Examples
use std::io;
use crossterm::{ExecutableCommand, SynchronizedUpdate, style::Print};

fn main() -> io::Result<()> {
    let mut stdout = io::stdout();

    stdout.sync_update(|stdout| {
        stdout.execute(Print("foo 1\n".to_string()))?;
        stdout.execute(Print("foo 2".to_string()))?;
        // The effects of the print command will not be present in the terminal
        // buffer, but not visible in the terminal.
        std::io::Result::Ok(())
    })?;

    // The effects of the commands will be visible.

    Ok(())

    // ==== Output ====
    // foo 1
    // foo 2
}
§Notes

This command is performed only using ANSI codes, and will do nothing on terminals that do not support ANSI codes, or this specific extension.

When rendering the screen of the terminal, the Emulator usually iterates through each visible grid cell and renders its current state. With applications updating the screen a at higher frequency this can cause tearing.

This mode attempts to mitigate that.

When the synchronization mode is enabled following render calls will keep rendering the last rendered state. The terminal Emulator keeps processing incoming text and sequences. When the synchronized update mode is disabled again the renderer may fetch the latest screen buffer state again, effectively avoiding the tearing effect by unintentionally rendering in the middle a of an application screen update.

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impl<T, U> TryFrom<U> for T
where U: Into<T>,

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type Error = !

The type returned in the event of a conversion error.
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fn try_from(value: U) -> Result<T, !>

Performs the conversion.
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impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.