async fn handle_commands<T>(
write_handles: &mut BTreeMap<GlobalId, WriteHandle<SourceData, (), T, Diff>>,
commands: VecDeque<(Span, PersistTableWriteCmd<T>)>,
) -> ControlFlow<String>
Expand description
Handles the given commands.
async fn handle_commands<T>(
write_handles: &mut BTreeMap<GlobalId, WriteHandle<SourceData, (), T, Diff>>,
commands: VecDeque<(Span, PersistTableWriteCmd<T>)>,
) -> ControlFlow<String>
Handles the given commands.